Sentences with phrase «creative studio so»

I love sewing so much I opened my own shop and creative studio so I can share my passion with others.
I love sewing so much I opened my own shop and creative studio so I can share my passion with others.

Not exact matches

Olga and Lenka are co-owners of three Pure Barre studios in Florida, and when we asked Olga about the benefits of co-ownership she told us «I have a background in marketing and graphic design and Lenka was a fashion stylist, so we complement one another very well — the retail merchandising side of the business speaks to Lenka's strengths, and I'm able to leverage my expertise for the creative aspects.
So I was super excited about interviewing Brendan and Ruth, getting an insight into their creative process, seeing inside their studio and sketchbooks, and filling in all the details in the I Am Acrylic story...
This space can be as small as a corner in a tiny apartment to as big as a giant warehouse studio, so long as you can devote it entirely to your creative endeavors.
I'm working on my studio / office and am looking for creative ways to hold and display my tools, paints and other needed items:) Your milk glass is so pretty!
I'm absolutely in love with your studio Not only is it so clean, airy, and simple, I love how so much creative projects happen in there < 3 Thank you so much for sharing!
What Marvel's doing, and what you see a lot of studios doing now that Marvel has done it so successfully, is making content that exists in a particular universe, where the characters tie in and crossover, and I think that's a great creative challenge to me — to make this movie as personal as possible.»
«I am so impressed and in awe of what their first party studios do,» said Creative Director Bryan Intihar to The Telegraph, «look at Guerrilla, what they did with Horizon Zero Dawn.
Hardly marquee names — but the studio has shown remarkable guile in picking its creative hierarchy thus far, so should perhaps be given the benefit of the doubt.
The fact that Braff funded the film through his notorious Kickstarter campaign also means no studio interference so this is the untarnished piece bolstered by full creative control.
Although this wouldn't be the first time a director has left a project due to creative differences with a studio, it is unusual for it to happen so late into production.
but with the state the industry is in... the ones doing the creative, risky and downright innovative stuff is coming from the indies... Studio's live and die by the games they make, so supporting the indies now will one day turn into an AAA caliber studio.
It's common for people to leave after the project is finished, unless the writer left though creative differences, this is fine as getting new people to change up the formula every so often keeps a studio fresh.
Creative Director of Introversion Chris Delay said, «Scanner Sombre is a total departure for us as a studio in terms of visual style and tone; it's almost a subversive game when you think about what people might expect from Introversion so we're really looking forward to hearing people's reactions when they can play it.»
I realized really quickly that working at traditional animation studios didn't give me the creative breathing room I enjoyed as an indie, and self - realized just how awesome it was to work on so many facets of design as a game developer.
«I am so impressed and in awe of what their first party studios do,» said Creative Director Bryan Intihar to The Telegraph, «look at Guerrilla, what they did with Horizon Zero Dawn.
He comes to the studio with so many creative ideas: game level design, tools design and system processes to improve our development efficiencies.
Alas 343 studios, the new creative minds behind Halo have so far remained tight lipped.
That's an interesting thing, I don't think that would have been a thought about that fifteen years ago - but probably Creative Assembly has the consistent highest quality in terms of gaming for any studio, so SEGA's very proud of both,» Hayes continued.
That's an interesting thing, I don't think that would have been a thought about that fifteen years ago - but probably Creative Assembly has the consistent highest quality in terms of gaming for any studio, so SEGA's very proud of both,»
Where else but a AAA game studio can you find so many smart, talented, creative people working together to produce such puerile rubbish year after year?
Studio head Gaz Liddon added: «Creative and talented people are the lifeblood of any studio and I am so excited to be working with the best the industry has to offer.
So you need to be arrogant and humble as a studio... obviously, you can't expect both those qualities in one person [laughs], but that should be the make - up of the studio — daring creatives that have great, innovative ideas, as well as those who can spot mistakes and aren't afraid to cite them.
Whilst Creative Director Brendan McNamara has the rather decent 2003 release of The Getaway to his name, L.A. Noire is actually the first release from Team Bondi as a studio, so questions had been raised over just how good this game was going to be.
Choice Provisions was co-founded by industry lifers Mike Roush and Alex Neuse in 2008 with the famous last words of «Running a video game studio can't be THAT hard...» So, as they longed for greater creative freedom, they tore off their corporate shackles in favor of the self - flagellation of trying to do everything on their own.
At the end of the day, regardless of the setup you use, Avalanche is promising an experience that lets you get all kind of creative in destroying the world around you, as you can see in this new developer diary video detailing the engine that the studio uses to make all that destruction happen (see, we started this article with a video, and so we end it with another.
Our Take Congratulations to Neil, his work at the studio has been stellar so far and he will likely have a strong creative influence over the studio in his new position.
«To be successful we need to bring out the creative side of our clients, so our studio is designed to facilitate that.
Like so many open studios events, GOS is prime time to celebrate the creative communities that make life in Brooklyn so exciting.
I was more interested in the energy I could develop around these kinds of collaborative creative projects, and less in sustaining a studio practice of my own, so I directed my work in this direction.
All of the artists and designers will be around in their studios, so take the opportunity to come and meet them and discover what they do and why they love being creative.
I share the building with a videography studio, 151 Films as well as a recording studio Yellow Bean Studios so it's a really creative environment — we're often hanging out in each other's offices sharing ideas and inspiration.»
Many of the canvases as well as triangular sculptures you saw in our studio visit earlier this month were transported to the gallery, but also Kofie added a beautiful installation of his workspace so that attendees could see where his creative process plays out.
We're super creatives so half our space is the band room and painting / crafting studio while the other have is a bedroom / media room.
It's kind of like my daily reward for working so hard on my other projects... I get to be creative, make pretty stuff, offer it for sale, and I don't have the pressure of having to ship out anything, and I don't have any inventory sitting around my studio.
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