Sentences with phrase «creatures designed by»

Dogs are social creatures designed by nature to be a part of a family unit or pack.
Halloween's John Carpenter fought hard to make his somber, disgusting masterpiece, an elegant combination of the director's synth - scored minimalism and a maximalist expression of special - effects body horror (creatures designed by Rob Bottin).
It also showcases the creature design by Stan Winston quite well.
NightCry is being made by Clock Tower creator Hifumi Kono and The Grudge director Takashi Shimizu, with creature designs by Pyramid Head creator Masahiro Ito.

Not exact matches

And by your same logic, he therefore can not possibly exist, because a creature as complex as a god, would have to have been designed.
By exploring how creatures in nature are able to fly by flapping their wings, Virginia Tech researchers hope to apply that knowledge toward designing small flying vehicles known as «micro air vehicles» with flapping wingBy exploring how creatures in nature are able to fly by flapping their wings, Virginia Tech researchers hope to apply that knowledge toward designing small flying vehicles known as «micro air vehicles» with flapping wingby flapping their wings, Virginia Tech researchers hope to apply that knowledge toward designing small flying vehicles known as «micro air vehicles» with flapping wings.
Most soft - bodied creatures live in water, but by using stronger materials it is possible to take these designs onto land.
Each enclosure is surrounded by tough, fine netting designed to stop the wind blowing the virus away, and keep out birds, burrowing animals and other creatures that could spread the virus.
Designed by the bay at our San Francisco studio, this pillow pairs a palette of coastal blues with a playful sea creatures for the perfect coastal pillow mix.
Wedgwood Cornucopia Sugar Box - Inspired by the mythical «Horn of Plenty,» the Cornucopia collection is characterized by designs featuring legendary creatures like unicorns and satyrs.
Designed by the bay at our San Francisco studio, this bedding blends a palette of coastal blues with playful sea creatures.
It still has cool creatures and 1960s set design, and the 3 - D is the best of the season, but if you try to remember the story or jokes, you'll find that you've been hit by a neuralyzer beam.
Survivors Trillian, builder Simon Canton (Anthony Heald), and others talk of sea monsters, but Hanover (Wes Studi) doesn't believe them — until the fanged, squid - like creature (designed by Rob Bottin) extends its huge tentacles and makes its presence known to all.
Technically, this is Jackson's best to date, with state of the art creature and gore effects by Richard Taylor and prosthetics design by Bob McCarron.
«Equisses des personnages» is a step - frame gallery of the creature and costume designs by (former Jean - Pierre Jeunet collaborator) Marc Caro and Fabien Esnard - Lacombe, respectively; French comprehension is irrelevant here and in the «Galerie d'affiches,» an archive of Vidocq poster concepts.
The game's distinctive zombies were created by Silent Hill creature designer Masahiro Ito, famed for his design of the iconic Pyramid Head.
includes footage of Bruce Greenwood in MoCap dress as the alien, designed and redesigned ad nauseam by Neville Page, who struggled to please both Abrams and Spielberg with a creature that ultimately reeks of compromise.
A while later, through multiple doors and around many more corners, past the soundstage that contains the set for the interior of the apartments for characters played by Hawkins and Jenkins — including a bathroom specially designed for a scene when it will be completely filled with water — actor Doug Jones is in full costume as the creature.
** Theatrical and Unrated Versions of AVP Requiem Blu - ray ** Full - Length Audio Commentary by Directors Colin and Greg Strause and Producer John Davis ** Full - Length Audio Commentary by Creature Effects Designers / Creators Alec Gillis and Tom Woodruff, Jr. ** Added Footage Marker ** Prepare for War: The Making of AVP - R Featurette ** Fight to the Finish: The Making of AVP - R Featurette ** AVP - R: The Nightmare Returns — Creating the Aliens Featurette ** Crossbreed: The PredAlien Featurette ** Building the Predator Homeworld Featurette ** Design Photo Galleries ** On - Set Photo Galleries ** Theatrical Trailers ** Digital HD
Taylor is also overseeing the design and production of armour, weapons, creatures and special makeup, which are once again being made by the award - winning Weta Workshop.
This old - fashioned creature feature is a goopy new lab sample of the growing Atlanta, GA horror scene featuring hand - crafted make - up effects designed and created by James Sizemore.
This feels like it's by design, since neither Elisa nor the creature can actually speak.
Daybreakers conjures a convincing mood, punctuated by a sharp production design, vivid creature - feature gore splashes, and a few inventive action sequences (a car shoot - out, where Edward has to avoid scorching light shafts made from bullet holes, is a film highlight).
The Terror from Beyond Space, this instant classic set a tone of its own, offering richly detailed sets, ominous atmosphere, relentless suspense, and a flawless ensemble cast as the crew of the space freighter Nostromo fall prey to a vicious creature (designed by Swiss artist H.R. Giger) that had gestated inside one of the ill - fated crew members.
Although the totality of Doctor Dolittle feels incredibly tired, there is some genuine creativity and brilliance on display by the computer visual effects technicians and Jim Henson's Creature Shop, which designed the animatronic creature effects, which were used in conjunction with actual Creature Shop, which designed the animatronic creature effects, which were used in conjunction with actual creature effects, which were used in conjunction with actual animals.
The pack includes: A long colourful display banner A display border with colourful Hermit crabs An A4 word card to use when writing about the story and sea creatures A title poster for display Word and picture cards of the different sea creatures in the story Word cards with words relating to the story on sea shells Sea creature flash cards Sea creature fact cards with simple facts about the sea creatures in the story Tracing pattern worksheets Match the label to the correct sea creature worksheet Colour photographs of different sea creatures and underwater scenes - great for discussion and displays Design a new house for Hermit crab worksheet Label the sea creatures worksheets A Hermit crab fact book to make and complete Fact posters about Hermit crabs with colour photographs Sequencing picture cards for the story Cut and paste sequence worksheet What happens next worksheets My favourite part of the story worksheet Comparing my house to Hermit crabs house worksheet - with different version for different abilities Cut and paste the months of the year with pictures of the corresponding sea creature Month cards for display with corresponding sea creatures Beginning, middle and end worksheet Count the different sea creatures on the shell worksheets An alphabet line on Hermit crabs A number line to 30 on different sea creatures A crab face mask to make - in colour and black and white Writing paper with themed borders Please note: The art work used in these resources has been produced by ourselves.
Dogs are resource guarding creatures by design; if they had shared everything before domestication, they would be an extinct species.
A stylish modern design is complemented by ample creature comforts, including an 18 - metre swimming pool, well - equipped gym and charming sun terrace, making it equally...
Designed by the internationally renowned architectural firm De Yturbe Arquitectos, the 9.5 - acres property spreads over a hill teeming with the lush, thriving vegetation of the rainforest and the diversity of jungle creatures.
Omen of Sorrow features 12 perfectly designed legendary creatures inspired by gloomy European myths, such as a vampire, succubus and werewolf.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
by Fabio Rodighiero, Onrpg Channel Manager Onrpg: When you started thinking about Freaky Creatures and designing it, which were the main ideas you want...
Beyond that level of play, you may begin transforming into a red eyed creature with stubby claws that avoids any level of interaction that doesn't require quickly tapping buttons as the visuals and sounds compete to see whether your heart might explode before your eyes suck back into the sockets as you become what rhythm games are here to make us by design — a perfect being of light with fingers that react to the harmony that comes from feeling the music in your soul.
These characters were designed and coded by psychopaths to be the most powerful creatures in virtual reality.
It had the most original creature design I've ever seen, I believe you were inspired by various mythologies?
Designed by Will Wright, the creator of SimCity and The Sims, Spore was supposed to simulate the evolution of life, from single - celled organisms to small creatures to tribal human societies to an advanced civilization exploring outer space.
Three new prints have just been added, designed by Don and Ryan Clark, the creative duo behind Invisible Creature.
2014 Beauty Reigns: A Baroque Sensibility in Recent Painting, organized by René Paul Barilleaux, McNay Art Museum, San Antonio, TX Garden Party, Nassau County Museum of Art, Roslyn, NY Cielo y Tierra, Impakto Gallery, Lima, Peru Mythical Creatures, The Salon: Art + Design, Park Avenue Armory, New York Morgan Lehman Gallery at Miami Project, Miami, FL PDX Contemporary Art at Miami Project, Miami, FL Pierre Marie Giraud at Design Miami, Miami, FL
Creature is a line of art, jewelry and apparel featuring original designs by Atlanta, GA based artist, Sara Lehtman.
The exotic and wildly imaginative design for the Gertrude Vanderbilt Whitney Studio, created between 1917 and 1923 by artist Robert Chanler, features painted plaster reliefs of fantastical sea creatures on the ceiling and an extraordinary fireplace engulfed in three - dimensional plaster and bronze flames stretching twenty feet high.
T - shirt designs are drawn and printed by hand using non toxic paints and all in - house fabric waste is collected and donated to local artists making handmade stuffed creatures.
Let cuddly and strong forest creatures wander into your home with whimsical and sophisticated style by taking cues from these well - designed spaces.
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