Sentences with phrase «critical hit damage»

Critical Arts perform similar to Special Arts but allow for critical hit damage powered by Vigor - one of the special energy leveling meters.
In the skill tree you can upgrade a ton of different stats; from critical hit damage, magic damage or mana cost, right up to new character class unlocks (which include the blacksmith who sells weapons and armor, the enchantress who sells runes which grant special abilities to your character, and the architect who locks the castles layout but reduces your gold collection by 40 %).

Not exact matches

The average number of miles between «critical» interventions — when a driver has to avoid causing harm, such as hitting pedestrians or causing material property damage
«This makes the systems smarter and more resilient in everyday use but also means that extensive damage to one system can cause problems with others - which needs careful planning to avoid critical loss of services, such as communications in flood - hit areas at times when they are especially needed for example.
You can buy new towers or level up current towers to make them stronger by increasing attack ranges, critical hit chances, and damage.
Meanwhile, a weapon with a high affinity stat will have a higher chance to do an extremely damaging critical hit — and in some instances and builds, crits can even be guaranteed in certain situations.
Weapon: Bow): his skill, Lethality, increases the probability of Critical Hits dealing more damage than usual.
The film rebounds somewhat in the third act with the up - and - coming Dane DeHaan, who plays virtually the same unsettling, damaged young teen he essayed in last year's surprise critical hit Chronicle.
A normal critical hit deals 25 % extra raw damage (and 25 % extra element / status damage if you have Element / Status Crit), so a negative crit will deal 25 % less raw damage.
This skill is called Critical Element, which increases elemental damage (fire, water, thunder, ice, dragon) when landing criticCritical Element, which increases elemental damage (fire, water, thunder, ice, dragon) when landing criticalcritical hits.
The benefit to the Triangle Attack is that you'll get a guaranteed critical hit, and thus 3x the normal attacking damage practically whenever you want.
In here you'll find the exact stats for each weapon, detailing how much damage it does, its rate of fire, its critical hit multipliers and more.
- Burst Attack will cause it to Mega Evolve into Mega Blastoise and then attacks hard - starts at close range but gains distance - Mew uses the move Miracle Power, which increases Synergy Gauge, and even Attack and Critical Hits - Celebi uses an attack that does damage and will cause a Phase Shift
Here you can take shards you've collected throughout the levels and attach them to a multitude of oaths spread out across three tabs which grant passive bonuses, such as higher starting health, more damage when wielding certain weapons or perhaps a better chance of nailing a critical hit.
Best to be experienced in the New Game + mode, mutations can allow you to boost your signs so that they can land critical hits and cause the enemy to explode or instead of dying from taking too much damage, you can gain damage immunity and can be healed back to maximum vitality automatically.
Driving on rough courses and hitting obstacles will cause damage to individual parts, so making repairs is critical.
Health upgrades increase the maximum amount of health, while damage increases the amount of damage you are capable of inflicting on enemies; luck improves the possibility of critical hits on enemies, increases the amount of credits looted and makes rarer loot easier to find; energy provides the required fuel to utilise abilities; and slots increases the amount of cybernetic enhancement slots available in order to install more enhancements.
Even the crafting is somewhat interesting since you can level your crafting, change how your weapons looks, and make minor tweaks even if it's meager buffs like damage or critical hit chance instead of something more game changing like Fallout 4.
They are also capable of attacking capital ships, and while they usually can't do substantial damage they can certainly make an impact if left unchecked, especially the X-Wings since they have the Bomber ability which lets them resolve critical hits, too.
At times those simple rules can be problematic as the «Learn to Play» guide glosses over important details or leaves certain things ambiguous, such as whether critical hits also count as regular damage.
Handy upgrades include things like close - range Concussion Missiles for the Star Destroyer that will also damage adjacent shields upon a critical hit with a close - range black dice.
Name: Lily Description: Grandma turned schizophrenic Super Mutant Perk: Stealth Girl — While Lily is a companion, the duration of Stealth Boys is increased by 200 % and all Sneak Attack Critical Hits do an additional 10 % damage.
Later, more powerful primary weapons can be obtained that can boost critical hit rates or damage, add elemental damage that can act over time, or even leech life from opponents.
For example, Werewhiskey grants you a 100 % chance to deal critical hits for bonus damage, but only when your health is very low.
For example, when you upgrade the Cael Hammer for the first time, you can either improve its base damage or give it a chance to deal critical hits.
Magic Bullet — Critical hits with precision rifles (Longshot, Markza, EMBAR) penetrate through enemies and increase the damage of the next shot
This means characters will do bonus damage on their turn and their ability to pass the baton with a critical hit or a weakness based attack can enact this multiple times.
This will add an additional useful effect that can range anywhere from a little extra damage, to a guaranteed critical hit, to the action's effects applying to all enemies or allies on the screen.
The mutations include one that causes enemies to freeze and die instantly when knocked by Aard, one that makes enemies to explode when they're killed with a sign's critical hit, and another that heals and grants you damage immunity when you lose all of your health.
Weapon: Bow): his skill, Lethality, increases the probability of Critical Hits dealing more damage than usual.
Develop a defensive tank character with high HP to withstand knockout blows while offense focused players can create a damage - inflicting character with low health but high critical hit rates to devastate opponents with a flurry of attacks.
Daily Missions: New missions will be released every day 17:00 JST 2/23 [Wrecked Base] NORMAL Battle Conditions: Hellfire (Flame element damage increases), Fortified (Damage inflicted on enemies decreases) 2/24 [Deserted Mine] NORMAL Battle Conditions: Lucky Devil (Critical hit percentage incredamage increases), Fortified (Damage inflicted on enemies decreases) 2/24 [Deserted Mine] NORMAL Battle Conditions: Lucky Devil (Critical hit percentage increDamage inflicted on enemies decreases) 2/24 [Deserted Mine] NORMAL Battle Conditions: Lucky Devil (Critical hit percentage increases.)
Wearing at least three Rathalos armor pieces gives you the set bonus of increasing elemental damage when landing critical hits.
Destiny cards modify character stats like increasing ranged damage, increasing health, or making enemies explode on a critical hit.
A particular sword does bleeding damage, while a powerful axe unleashes critical hits that transition into new combo moves.
Specialize non-knight units for critical hits, causing big damage boosts to single strikes that can overcome armor
I was never really able to get into the rhythmic attack style, where if you can time your attacks to the beats of the music you can add critical damage hits, but it was a neat take on damage variety.
For example, the combat perk will allow you to either deal more damage in the long run or increase your critical hit chance.
The Flagellant starts out with 22 HP thanks to his Sinner's Flesh armor, and deals a base damage ratio of 3 - 6 with a 2.5 % critical hit chance using his weapon, the Hand Fashioned Flail.
Every time any character makes an attack, they have a small chance of that attack being a «Critical Hit,» which drastically increases the damage dealt on that particular turn.
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