Not exact matches
- H&G: Mechner, Dille On
Crossing The Digital Divide: «At a Hollywood &
Games panel session, speakers including Prince Of Persia creator Jordan Mechner and Chronicles Of Riddick and Transformers TV show /
game writer Flint Dille discussed how
voice, writing, and film talent can
cross the digital divide into
games.
He did find one small backhanded good thing about the move, though, continuing with: «On the plus side this discourages cramming in superficial, almost never beneficial,
voice control for
cross platform
games.
If Respawn and EA can play their cards right we may actually have some emotional investment in the outcome, rather than the series of random double
crosses by bad
voice actors which litter the first
game.
It's not your average third - person exploration
game: Diluvion folds in some FTL - lite crew management via some gorgeous
cross section art, and gives every member a
voice — they're fully realized characters.
Such as that Travis»
voice actor, Robin Atkin Downes will not be reprising his role as Travis, and that Suda51 wants to make a
cross over with indie
games.
The
game also has a very melancholy soundtrack, no
voice acting but more of a chatter similar to Animal
Crossing or The Sims and that blends perfectly with this
game's aesthetic and actually makes it better forcing you to rely more on the emotion versus a forced narrative given through the spoken world.
With Heavy Rain, we did what many
games do — split performances, recording a
voice on one side and a body animation on the other, putting everything together and
crossing your fingers that you get a consistent performance.