Sentences with phrase «crux of the game»

The main crux of the game involves you guide Raziel around, killing enemies and devouring their souls to heal yourself.
But even though we can pluck our way through the dialogue trees of Mass Effect or align ourselves with the many factions of the Elder Scrolls series, the narrative crux of these games always feels Dickensian: when «Clementine will remember that», we are told so explicitly.
Everything you could utilise for a final epic war vs demons, which is the whole crux of the game and you find yourself being given the bum's rush out of the door by Cullen»cause some bad tempered girl scout came up to your house and knocked on your door looking for a fight.
Unfortunately, the multiplayer component — the very crux of the game — just wasn't working.
But the crux of the game is likely to be whether, and how soon, the Gunners can break down a determined and organised defence.
It is odd for a longstanding series to go this long without a resounding success outside of its core demographic, especially since Capcom hasn't really changed the main crux of the game.
The crux of the game however is in the crime solving and more importantly the interrogations.
The cinematic is amazing and a tension among the war raging clans is the crux of the game.
This being the crux of the game, as uncovering more information rests on interrogating the suspects and bystanders you encounter on each case.
While Super Time Force «s novel take on gameplay is fun, it is also the crux of the game.
The crux of the game is still the same.
This is the crux of every game ever, knowing and learning the rules.
The main crux of the game can feel incredibly repetitive, but that's what you expect in a beat»em up, so that's not really a negative.
This is the main crux of the game.
Take Silent Hill, I went into those games with the expectation of immersion and horror, and I've never though to complain about the combat system — to me it could be even more unwieldy and I'd be happy — but if someone was expecting a shooter and found that combat was not the crux of the game and not very «lay waste to thousands,» then they'll notice and criticize that more.
While disappointingly sparse, these sidequests do provide an entertaining distraction in addition to the main crux of the game.
There is a crafting system, and some combat, but I would argue that the crux of the game is the exploration aspect.
The crux of the game is the character selection.
The crux of the game is time stopping whenever you stop (or just moving verrrryy slowly when you're not).
And despite these tweaks, the crux of the game is still blaringly obvious that it's couch based co-op with the campaign and versus mode being rather interesting with the level design.
Tacoma also has emails you read and, like Gone Home, items you can pick up and examine, but the crux of the game's narrative pockets are these holographic re-enactments.
However the crux of the game is the combat itself which gives the player the ability of controlling up to six Yo - Kai in battles.
The crux of the game however is in the crime solving and more importantly the interrogations.
Soon though you discover the two grappling hook arms which then form the crux of the game.
Multiplayer — the crux of the game — was also thin.
With a variety of gaming modes, the main crux of the game is the career mode where you need to race your way to the top of the ModNation Racing Championships.
The crux of the game embodies teamplay and going through a journey with someone else.
The crux of the game is something called an Eternia Crystal.
Still, the crux of the game will focus on the duality of the Marvel hero as he juggles his life as Peter Parker and alter - ego Spider - Man.
Not only is he at the crux of the game's plot (along with Pyra and Mythra), but he's also a genuinely likable, goofy character that would be a great juxtaposition to much of the roster's more serious combatants.
The crux of the game centers on the item synthesis.
However, just because they don't tie into the core play that forms the crux of the game doesn't mean they can't enrich the game's story, setting, and narrative.
So if the crux of the game's story fails completely, how does the gameplay hold up?
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