Sentences with phrase «cumbersome controls»

"Cumbersome controls" means that the methods or mechanisms used to operate or control something are difficult, awkward, or inconvenient to use. Full definition
But unless there's a very good reason for it, a game shouldn't force cumbersome controls on players.
What we're let down by is a clunky, cumbersome control system, unforgiving save system and at times some flaky A.I..
Valdis Story is a potentially good game let down by cumbersome controls.
It requires a more tactical and considered approach than most shooters on the system, and so you may still want to check it out if you're a real N64 enthusiast — so long as you have the patience to overcome cumbersome controls and a disobedient camera.
Loading Human: Chapter 1 is an intriguing way to experience human relationships but cumbersome controls keep this epic from taking off.
Having such a strong experience with the original titles places me awkwardly; I, myself, expected the somewhat cumbersome controls, immediately jumping at using the D - Pad to control my furry friend.
Contrary to these positives, Valdis Story: Abyssal City has cumbersome control implementation that fails to live up to the visuals, musical score and the well designed combat system.
This is small and lightweight, so it doesn't weigh down on the cable or interfere with comfort, unlike other designs we've seen where a heavy or cumbersome control box made wear uncomfortable.
What remains on 3DS is still very much a good and enjoyable experience for sure, granted that the user manages to get used to the cumbersome control scheme.
It also carries the baggage of dated graphics, cumbersome controls and scavenger hunt mentality that was all the rage (get it?)
The cumbersome controls, broken camera and poor design really took away the bright spots the game managed to shine through on occasion.
The A7 lines up well with the competition on value and performance but falls behind with its cumbersome control system and in - cabin convenience features.
Aside from the few issues I mentioned about the cumbersome controls and finicky platforming there is very little here to criticise.
It's not so much about ingenious level designs as it is learning to master an cumbersome control scheme.
Although titles in the Resident Evil, Silent Hill and even Alone in the Dark franchises have provided players with an unshakable sense of uneasiness, most have also ratcheted up the tension with a cumbersome control scheme.
What could have been an excellent game is marred by a cumbersome control system that takes sometime to get used to, and a lack of AI controlled characters to advance adventurers to new areas of The Cave.
Still, I do recommend trying this unusual, unique psychological experience, if only to see what it's all about and to try and figure out what I means to you — even if it is accompanied by overly frustrating, cumbersome controls.
The lack of resolutions is ridiculous, the cumbersome control scheme is baffling, and gamers would be better off waiting for its vastly better sequel, XBlaze Lost: Memories, to be ported over since it retells the same story.
A co-worker and I dueled yesterday evening via PSN where I soundly defeated him 6 - 1 (it turns out that he didn't know he could use the control stick instead of just the cumbersome control pad for some reason, but I like to think that my skills are just that good).
Slender: The Arrival does have it's fair share of good scares, and it admittedly made the hair on my neck stand up more than a few times (thanks mostly to the audio), but the cumbersome controls, dated visuals, lack of variety, and unengaging narrative left much to be desired.
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