Not exact matches
One element of the
audio is sadly still lacking, though, as the commentary (from ITV pair Jim Beglin and Peter Drury) is poor — the least contextual of any
current sports
game.
It runs
current PC
games well, offers awesome
audio, and has a high - end design.
When the
game arrives on Sony's
current - gen hardware, it will come with both Japanese and English
audio, upgraded visauls and, unlike in its original release, trophy support.
Aaron doesn't necessarily seek to champion one tier of
game audio work versus another, but he appreciates the nature of his
current workflow.
[Continuing his «Sound
Current»
audio interviews series for GameSetWatch, Jeriaska catches up with the musician behind much - awaited IGF - winning Eastern European independent adventure
game Machinarium, discussing the creation of the soundtrack to the just - debuted
game.]
Elsewhere, on the subject of
games like Dark Souls, Austin C. Howe explained the concept of «Republican Dad Mechanics» (
audio), their
current use in videogames and their limiting and off - putting structure.
The Penny Arcade
games were also the first time we worked with Hyperduck Soundworks (first on the PA3 free DLC & then on the entirety of PA4), the team that is doing all the
audio for our
current game.
Although not always consciously realized by the player,
audio is a large part of the
current game design process and plays a vital role in evoking player emotions.
s Michael Kelly about the
current state of
game audio and the
Audio Engineering Societyâ??
[In the latest of his Sound
Current pieces, Jeriaska brings a first - person report about the
game audio available from Tokyo's video
game and manga fan forum Comiket — one of the largest and most bustling examples of independent fan - based creative culture in Japan.]
Similar to other
current gen platforms, players navigate via a GUI home interface that directs to the
game itself, while also allowing up to 10 save states per
game, pre-loaded cheats, and video /
audio customization settings.