Sentences with phrase «current gaming media»

All the new revelations you mention such as this, that have cropped due to folks digging a little deeper have only furthered the mentality that the current gaming media (and some devs) do not have the gaming community» best interests in mind and are only in it for themselves.

Not exact matches

Tencent, a Chinese gaming and social - media firm now getting into e-commerce, has a market capitalisation of $ 62 billion, just shy of Facebook's current valuation.
Though our current tools — from social media to gaming to video — provide tools and threads to hold concepts together, learners still need the whole picture.
As we moved into the current generation of gaming we saw the media format war pan out in the early life cycle of the PS3 and Xbox 360.
At its media briefing in advance of the E3 Expo, the video game industry's premier trade show, Nintendo announced products for social entertainment that stretch far beyond the current notion of what a video game can be, all while continuing to provide avid gaming fans with the challenges and thrills they desire.
Games are Key to Consoles Succeeding in China Many media outlets around the world picked up Niko Partners» press release on our most recent research report, Chinese TV - based Gaming, as it included our views on the current and future state of console gaming in Gaming, as it included our views on the current and future state of console gaming in gaming in China.
So it seems like automation will have a large role to play in the gaming media's future as well, with the current crop of gaming journalists likely being the last.
And while we shouldn't feel too under fire, look at the bats that get swung at footballers or the current open - season on Hollywood's ethics, it's always good to see a more positive outlook on gaming from the mainstream media.
This being said no gaming media press or reviewers has been able to vouch for any of this, something which in this current climate does hold a lot of currency for new releases and even those involved in any of the closed beta testings have made no real comments on it.
it's about members of the current mainstream gaming media taking it upon themselves to set out the rules of what a «gamer» is and how they are bad people (misogynists, only white men, etc again going into aspects of feminism and social justice)
From Claudia Hart's critique of digital technology and the misogyny of gaming and special effects media to Carla Gannis's performance video where the artist competes with her virtual self; from Cynthia Lin's monumental drawings detailing minuscule portions of skin to Laura Splan's mixture of scientific and domestic in molecular garments and Joyce Yu - Jean Lee's challenge of conventional viewing perspectives; from Christopher Baker's examination on participative media to Victoria Vesna's collaborative project on social networking, identity ownership and the idea of a «virtual body» — the show guides the viewer through an array of captivating approaches that challenge not only current media ideologies but also conceptual paradigms underlying today's digital art, the question of disembodiment and post-humanism in particular.
These works reflect on the current trends and modes of communication such as YouTube, TV, animation, gaming, social media and used to create new images, sounds and unexpected connections.
The show tackles current topics, ranging from social media to political activism, using both traditional and new mediums, including painting, gaming, live performance and bookbinding.
The presentations range from art - historic currents and themes to more popular cultural aspects such as gaming, music, fashion and web 2.0, and how these relate to media art.
This year's CURRENTS festival exhibitions showcased single channel video, video and sound installation, interactive new media, animation, computer / software modulated sculpture, multimedia performance, experimental and interactive documentary video, Digital Dome projection, art gaming, web art, workshops and panel discussions.
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