Capcom Classics Collection Remixed brings together 20 titles that were released for several of Capcom's
custom arcade boards, up to and including their wildly successful Capcom Play System hardware.
Are the sim and
arcade experiences divided by the difficulty of certain content within the game, as in some content is for sim players and some areas cater more to
arcade such as specifying your own race conditions in
custom generated content or does the game actually include selectable levels of difficulty for the entirety of the racing content across the
board with such typical stuff as driving assists, etc.?