Sentences with phrase «customer focused game»

Not exact matches

While the Girl Scouts» mission has always focused on business strategy, this foray into digital sales changes the nature of the game, providing scouts with more information on customer data and overarching buying trends.
A lot of our [focus is on] customer experience, which is a huge game for us.
Here is how online business games help develop crucial soft skills such as customer focus, stress resistance, team work, and communication skills.
Featuring a sleek silhouette and fresh face, the all - new Fusion is the latest in a series of vehicles from Ford — following the 2011 Fiesta subcompact and 2012 Focus small cars — developed to satisfy customers everywhere looking for leading fuel efficiency, helpful technologies and game - changing looks.
The most successful author branding tends to happen when authors and publishers don't even mention sales and promotions, instead focusing on subjects related to the author or publisher's genre, other content or books, including TV shows, games, and interactive or transmedia stories (adjacent customers are great converters from this).
This may naturally limit expansion via existing clients, so the focus will be on: i) geographic expansion — for example, by opening facilities in China & S Korea, which have some of the most rabid online & MMO gamers, and ii) lateral expansion, most likely via acquisitions — into upstream (like art outsourcing, original audio & motion capture) and downstream services (like multi-lingual customer support, (micro)- payment services & analytics).
Being fair though, you see all the praise for half done jobs, more focus on BC and basically simpering about how good everything from Microsoft is on just about every forum / comment section from loyal fans... If their customers stopped accepting mediocre first party, then live services and the next bit of tech to come along, and while Xbox starves itself of top quality fp games, then they may get something better.
Shuttering the services for some older games with smaller online audiences is a necessary part of this process, since it allows our IT and service staff to better focus on delivering great online experiences to the vast majority of customers who are playing newer, more popular titles.
Gamblit's platform provides all essential regulated technology, customer operations, and licenses; freeing up game developers, publishers, and casino operators to focus on making the best possible game experience for their players.
Amazon Game Studios and Lumberyard are very much in tune with customer focused implementation and community building integration with Twitch.
We felt the concept of an arcade - style, highscore focused game deserved a pure, HD treatment, free of microtransactions and with a focus on depth — and our customers seem to agree.
If customers would stop preordering games it would go a long way to derailing the focus on the «hype train» that publishers go for.
I applaud the devs for holding off on the free version and focusing on fixing the game for paying customers.
This decline in new physical software sales, coupled with an increase in digital downloads, has hurt traditional brick and mortar retailers such as gamestop and as a result the company has been quick to take action this year, opting to bundle in physical games with hardware bundles and focusing more on their trade in promotions to increase customers and spending.
By focusing so much on illicit downloads, he says, publishers have «no way of accurately determining which customers would have stolen the game had there not been DRM» and thus can not know whether the money spent on DRM outweighed those sales they might have lost to piracy without its implementation.
That, combined with Nintendo's Wii U focus on family - friendly mainstays like Mario and Donkey Kong, may be why developers often can't even imagine Nintendo customers playing their games.
Both are focused on distributing awesome indie games and combined, have sold over 1 million games to 250,000 customers.
It wasn't sure of its identity by focusing on sports and entertainment providing customers an all in one entertainment box that can play games.
According to Media Create's retail contacts, the age of customers who purchased the game is higher than usual, focusing on men around their forties.
High - energy table games supervisor focused on promoting customer satisfaction through exceptional service.
Energetic and personable able to create a fun and energetic «customer gaming» experience demonstrating a unique and creative personality while focused on floor dealing table games.
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