Activision have tonight sent us over a new trailer showing off
the Customisation Items in Call of Duty: Ghosts.
Not exact matches
There is an element of
customisation here
in that you can use points accrued
in order to purchase clothing
items, which is a nice touch, as well as letting players choose elemental weapons that can be used at key points during the game.
With its multiple game and difficulty modes, unlockable costumes and
items, and a wealth of
customisation options, there's a lot of game here to invest your time
in.
By earning their adoration, you'll be rewarded with
customisation items, cut - scenes, and the opportunity to take part
in numerous mini-games.
The
customisation side is sheer brilliance, even if you aren't overly bothered about stats, a change
in attires is always welcome and there are a ton of
items to collect.
Order 2 just make it have The following aspects: rpg elements level up etc
customisation weapons and loot
in game crafting skippable cutscenes no black bars more collectable
items timed arcade runs with leaderboards possible multiplayer all of the above have been done last gen, but hey the order needs to be more new?
Whilst Automatron aimed to please
in terms of companion
customisation, and Wasteland Workshop with a massive influx of settlement construction options, Far Harbor looks to me like it is designed to cover everything, offering new weapons, new characters, new settlements, and new workshop
items as well as an actual moving vehicle to ferry the player to and from the new land mass.
And for those who want to delve deeper into the world of Layton, there are a host of collectibles to find and plenty of scope for
customisation, including the option to dress Katrielle
in a variety of different outfits and redecorate the agency with a range of furniture
items.
Imagine if, when Bungie published their FAQ on Bright Engrams, they had added a section that listed all possible contents
in detail, rather than dismissing them as «a randomised assortment of
customisation items.»
Take your STEEP experience to a whole new level, join the Icarus crew
in a new story and own the skies with 3 adrenaline - fueled new sports, additional challenges and new
customisation items included
in the Extreme Pack!
The undesirables that you eject
in the single - player game will drop tokens that you can then spend to terrorise the festivals of others — with
items and
customisations unlocking for use
in the single - player mode when you visit other players» creations.
Replayability stems from the unpredictability of race, elimination and free - for - all event types
in single player and local multiplayer, a frenetic battle mode and season mode
in online multiplayer, alongside a reasonable quota of tracks for race and elimination event types and arena environments
in free - for - all and battle mode, while unlockable vehicle
customisation items partially make up for there only being 12 vehicles.
They will be jam packed with exclusive new
customisation items and music that players can then unlock
in - game.
All these
items can be equipped
in the incredibly
in - depth Character
Customisation menu.
Players will be given the opportunity to earn
in game
items for free and there will also be the chance to purchase
in - game gear, vehicles,
items and
customisations that will enhance your character's playing styles.
The ability to purchase
in - game gold (Fable Legends was free - to - play, with its
in - game gold currency used to buy consumables and
items for
customisation) has now been disabled, with the developer confirming that all
in - game gold purchases will be refunded.
Further
customisation is available via rare
items known as «Heirloom» (kahou), which can be used
in the heat of battle to heal damage or improve a character.