Not exact matches
Sadly, despite early rumors about a ton of
content left on the
cutting room floor, the DVD / Blu - ray releases do not contain any deleted scenes, though there are plenty of making - of featurettes.
Cutting Room Floor - Great wiki specializing in removed
content from games.
Although relatively straightforward in
content, the plot is revealed in a strange way, with chunks of exposition seemingly left on the
cutting room floor; Characters will gain abilities or access to unique weaponry without any explanation, dialogue can often seem to only be tangentially related to what's happening on the screen and motivations and allegiances can shift suddenly without any warning.
Sometimes
content in a game hits the
cutting room floor, but it's cheaper (or downright needed based on how a game is programmed) to just
cut off access to parts of the game than it is to actually delete parts of the code itself.
Because according to the various dataminers on The
Cutting Room Floor wiki (most notably SciresM and Random Talking Bush), it seems quite a bit more interesting
content is coming soon.
Speaking in an interview with OXM, Mac Walters explained that BioWare had planned to include more Citadel
content in Mass Effect 2 but then changed direction, leaving a number of mission ideas on the
cutting room floor.
It is the slicing and dicing of the records that is causing damage, because it is leaving low frequency information
content on the
cutting room floor.