Factors that could cause Blizzard Entertainment's actual future results to differ materially from those expressed
in the forward - looking statements set forth
in this release include, but are not limited to, sales of Blizzard Entertainment's titles, shifts
in consumer spending trends, the seasonal and
cyclical nature of the interactive
game market, Blizzard Entertainment's ability to predict consumer preferences among competing hardware platforms (including next - generation hardware), declines
in software pricing, product returns and price protection, product delays, retail acceptance of Blizzard Entertainment's products, adoption rate and availability of new hardware and related software, industry competition, rapid
changes in technology and industry standards, protection of proprietary rights, litigation against Blizzard Entertainment, maintenance of relationships with key personnel, customers, vendors and third - party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard's success
in integrating the operations of Activision Publishing and Vivendi Games
in a timely manner, or at all, and the combined company's ability to realize the anticipated benefits and synergies of the transaction to the extent, or
in the timeframe, anticipated.