He's still a high -
damage dealing fighter and his signature combos still pack a wallop.
Not exact matches
Instead of putting itself best foot forward this game offers a complete arcade
fighter experience against humans, and AI fully equipped with static manufactured drama with its sudden and most time random flash knockdowns, to strikes that
deal significant
damage not causing the
fighter to show any visual que that it was effective.
There are five difficulty levels including easy, normal, hard, pro and legendary with the major differences between each difficulty your A.I. opponent's increased aggressiveness,
damage dealt to your
fighter, improved defensive blocking and more efficient takedowns and grappling.
Brawl, however, all direct attacks can
deal 1.56 x their normal
damage while the
fighter is giant - sized.
It also increases the amount of
damage that the
fighter can
deal to opponents.
Basically meaning brawlers are going to get up close and personal and will have to stay close to enemy combatants in order to keep
dealing damage, but mid or long range
fighters can stay in outskirts to assist.
Meanwhile, there are at least three moves available to every
fighter that let you quickly close the gap between you and your foe and
deal damage.
UNIQUE HEROES - Collect 80 + Heroes of varying types, including brute force
fighters, skilled ranged combatants and masters of magic PVP BATTLES - Compete in unique PVP modes to earn prestige and powerful rewards - Put your team to the ultimate test by battling friends via Bluetooth IMMERSIVE EXPERIENCE — Real - time combat with captivating visual effects and extremely deep strategic gameplay — Explore mysterious and magical lands to find and collect new Heroes in a captivating campaign MASTER TACTICS — Create the perfectly balanced party to overcome the most powerful foes and legions — Unlock, upgrade, and master your Hero's abilities to protect your allies, interrupt your opponents, or
deal massive
damage FOLLOW US at: Facebook: http://www.facebook.com/soulhuntersmobilegame Twitter @HuntersGlobal Homepage: http://www.soulhuntersgame.com Instagram #soulhunters SUPPORT If you encounter any difficulties or require support please contact Customer Service by tapping on your in - game Avatar and then Support.
Lastly Tusk, he was much more of a tank type
fighter able to
deal damage but also take a brunt of an attack without taking much
damage.
Each arm holds unique attributes that affect how the
fighter moves and
deals damage.
Acquiring a Super Mushroom causes a
fighter's direct attacks to
deal 1.56 x their normal
damage, except for Wario, Wario - Man, Samus, Fox, Falco, Wolf, Captain Falcon, Squirtle, Ivysaur, Lucario, and Snake, where their direct attacks will
deal 1.8 x their normal
damage.
In a Tiny Special Smash,
fighters who acquire Super Mushrooms will
deal 0.676 x their normal
damage.
In a Giant Special Smash,
fighters will
deal 1.64 x their normal
damage with their direct attacks, and the multiplier increases to 3.08 x if they acquire a Super Mushroom.
Brawl, all
fighters who acquire a Super Mushroom will
deal 1.56 x their normal
damage with their direct attacks.
For a fighting game, Deadliest Warrior: The Game provides an odd approach to fighting where you're presented with the same HUD you'd see in any other fighting game detailing your health, stamina used to activate different fighting moves, number of thrown weapons available, etc, etc. but the peculiar part isn't the HUD itself, or anything to do with the HUD really, but the
damage ratios seen in this title are enormous compared to the (fairly limited) selection of
fighters I've played before with a more «realistic» approach to how
damage is
dealt.
On the off chance that you manage to stun the AI, you'll be able to pull off a Bellator Moment where your
fighter performs a special attack that
deals a significant amount of
damage to your opponent.