Not exact matches
As a result, many individuals — and businesses — were left with
damaged property, long periods of
power outages, and other unexpected situations to
deal with.
With the battered Bank of England's promises to
deal with this having only limited credibility, its overall
power to control the trend is commensurately
damaged.
A character knowing Aerotheurge and Hydrosophist skills, for example, can create the right environment to unleash the full
power of his or her skills, while a Huntsman possessing high - mobility skills can reach the high ground easily to
deal additional
damage.
To counter this, however, his
Power Stone beam has been increased by 8, while his punch has been increased by 20, which means they now
deal 20 and 100
damage respectively.
Additionally, you can alter many rules that can drastically change how the game is played such as having losing racers
deal more
damage or disguising
power - ups so you never know what you'll get.
When you're in that state, you can
deal a lot more
damage to enemies, thanks to your attacks getting a major
power - up.
A formidible foe, Teostra is an Elder Dragon with the
power to emit a constant fire aura around its body,
dealing constant fire
damage to any hunter close enough to it.
If the skeptics are right, Wood writes, Common Core «will
damage the quality of K — 12 education for many students; strip parents and local communities of meaningful influence over school curricula; centralize a great
deal of
power in the hands of federal bureaucrats and private interests; push for the aggregation and use of large amounts of personal data on students without the consent of parents; usher in an era of even more abundant and more intrusive standardized testing; and absorb enormous sums of public funding that could be spent to better effect on other aspects of education.»
Regen Pressens regenerate health;
Power Pressens
deal heavy
damage; Cooldown Pressens recharge Nilans special abilities fast, and Chain Pressens inherit and amplify the effects of the previous Pressen in the combo, making their careful placement invaluable.
It also refines the gym battle statistics, altering attack
power and
damage dealt, as well as improving menu navigation, redesigning some of the medals, and putting the fonts in bold.
Urm... yeah it is A battle arena type game using some moves and
power up weapons to
deal damage to your opponent... it's the basic, grinded down concept of Smash Bros..
(The more
damage your party
dealt to the target this turn, the higher the
power of the Regiment Rave attack.)
The only other things spicing up combat are finishing moves that utilise shivs you pick up around the environment,
power moves down by holding down the strike button and a Fury Mode that
deals big
damage.
The first is the
Power Crush which allows you absorb attacks from another player which will still
deal damage to you, but won't interrupt your attack.
Throw rocks and other objects with the
power of your mind to
deal damage or to trigger carefully prepared traps or mechanisms.
The payoff comes in the form of flashier moves and
dealing more
damage, but also changes the dynamic of the game by forcing you to mash the same button over and over to achieve more Renbu
power.
By harnessing the
Power Stone, he can fire a blast that
deals damage over time.
With so much
power the axe possesses, Kratos can make it all powerful by upgrading it and putting in at least two runic attacks that can
deal massive
damage.
The legendary sword also hides its own
powers, be that
dealing a mighty strike, allowing your party to
damage Mechon, or removing auras that enemy's may activate.
A character knowing Aerotheurge and Hydrosophist skills, for example, can create the right environment to unleash the full
power of his or her skills, while a Huntsman possessing high - mobility skills can reach the high ground easily to
deal additional
damage.
You can go straight
damage,
power up your magic, or
deal damage over time effects such as bleeding.
Even when you're using the most spectacular looking combos, there is a surprisingly small amount of
damage that is
dealt compared to the number of hits and the
power which they seem to possess.
Ratatoskr spins, shooting 12 acorns out in a circle around Ratatoskr that freeze in air briefly then return to wherever Ratatoskr is currently,
dealing 10/14/18 / 22/26 (+15 % of your Physical
Power)
damage on the way out and the way back.
Ratatoskr shoots a blast of four acorns forward in a cone, each
dealing 30/40/50 / 60/70 (+25 % of your Physical
Power)
damage.
Ratatoskr dashes in the target direction,
dealing 70 / 100/130 / 160/190 (+40 % of your Physical
Power)
damage to all enemies along the way.
Then when the ammo is spent, players swap to another Exotic in the
Power Weapon slot, finding they have full ammo and are ready to
deal damage instantly with another
Power Weapon.
If an entire fireteam is
dealing two
Power Weapon's worth of
damage to a boss in a DPS phase then they'll go down much faster.
As a game that comes packed with some Spacerats that can really
deal some
damage thanks to their laser blasts, it's imperative you pick the
power - ups that speak to your specific play style.
, killing zombies, and completing quests grants progress towards three distinct skill trees: Agility, which handles the parkour abilities like slide - dashes and drop - kicks (the latter of which I found utterly useless, though the Internet at large has taken to calling the game as a whole «Drop Kick Simulator»); Survivor, which
deals with crafting recipes, backpack size increases, and general quality - of - life upgrades; and
Power, which focuses on
dealing damage, granting elemental effects, and making melee weapons last longer.
This will consume 1 bar of your energy or
power level - Power up will charge your energy and power level - The higher your power level the more damage you deal so be sure to stay powered up - Teleporting is done by tapping the block button right before getting hit by a physical or energy attack - «Over the limit» is a big power up that lets you charge your power level past your maximum by sacrificing your h
power level -
Power up will charge your energy and power level - The higher your power level the more damage you deal so be sure to stay powered up - Teleporting is done by tapping the block button right before getting hit by a physical or energy attack - «Over the limit» is a big power up that lets you charge your power level past your maximum by sacrificing your h
Power up will charge your energy and
power level - The higher your power level the more damage you deal so be sure to stay powered up - Teleporting is done by tapping the block button right before getting hit by a physical or energy attack - «Over the limit» is a big power up that lets you charge your power level past your maximum by sacrificing your h
power level - The higher your
power level the more damage you deal so be sure to stay powered up - Teleporting is done by tapping the block button right before getting hit by a physical or energy attack - «Over the limit» is a big power up that lets you charge your power level past your maximum by sacrificing your h
power level the more
damage you
deal so be sure to stay
powered up - Teleporting is done by tapping the block button right before getting hit by a physical or energy attack - «Over the limit» is a big
power up that lets you charge your power level past your maximum by sacrificing your h
power up that lets you charge your
power level past your maximum by sacrificing your h
power level past your maximum by sacrificing your health
The second,
Power Crush, lets the player continue their attacks even while being hit by the enemy, although they would still receive the
damage dealt by the enemy's attacks.
Power - up your punches to
deal extra
damage or curve your fists around obstacles to hit skittish opponents.
Finally, you have a back attack involving the vacuum's
power cord which has really short range but
deals a ton of
damage and gives a score bonus on enemies that it destroys.
In comparison, if you insert
Power Pressens into one of the Active Combo slots Nilin will
deal greater amounts of
damage and have a chance of killing off enemies by triggering one of her finishing moves, where Nilin will overload the memory of her enemies.
Thanks to the time - bending
powers of Jack Joyce, you can add flair to how he takes down enemies like stopping time for a brief second to give you time to
deal more
damage to enemies.
Once it's full you can activate a
power up that will let you
deal massive
damage to your foe.
Dark Knight: Tank - Wields a two - handed greatsword and the
power of darkness to
deal damage to their foes
Projectiles are unlimited but not very powerful so you need to get in close to
deal damage with melee attacks, which also fill your mana gauge that
powers some of your magic spells.
Then you consider what weapons you have; do you have a machine gun that
deals more «chip
damage» compared to a weapon that
deals blast
damage or one that has to be
powered up so you have to force yourself into more long range engagements etc?
He will have four abilities: the ability to punch through structures and knock enemies back, harness energy from the
Power stone to fire blasts, jump high over tall structures, and the ability to fly towards the ground to
deal knockback
damage.
In addition, Style
Power - up will also boosts hunters» skills that
deal huge
damage to monsters.
The
power up that it provides to other players can significantly increase the stats of each one and can
deal huge amounts of
damage to boss monsters.
CO
Power Black Wave Hawke
deals 1 mass
damage to every opponent and every unit under his command gets 1HP restored, and his units get the standard boost as well.
WBIE and Monolith also released new character art, bio, ability details and a new video about playing as Snaga, whose abilities include stunning a marked target with his
power and
dealing damage, while gaining health.
Use the Bullet Hell attack to cripple nearby enemies, then
power up the Barrage attack while moving backwards to
deal extra
damage to them.
Once the gauge is full, this tension can be released to give players temporary invulnerability, the
power to use spells without consuming mana, and an ending coup de grâce that
deals huge
damage to everything on the screen.
Meanwhile,
damage dealing items come in the form of the Tek Gauntlet that dials up the punching
power to go against enemies.
Power attacks
deal huge
damage and should be used in conjunction with the break attacks which allow you to break an enemy's guard to do additional
damage to them.
It is
damaging and untruthful to turn this
deal into something of substance and
power that does good.
It imbues a melee strike with the
power of flames, altering the
damage dealt by the targets tolerance of the element.