Sentences with phrase «damage from enemy»

NEW PASSIVE — Each time you take damage from an enemy God, you gain a stack of reinforced armor providing +5 physical and magical protections.
The third game was also made more playable by reverting the difficulty level to that of the Japanese version, with infinite continues and more reasonable damage from enemy attacks.
With all that said, new additions have been made to the series since that game, such as the inclusion of a «Revenge mode» that kicks in whenever you take enough damage from an enemy, prompting you to unleash a powerful «Overload Skill» which can give you serious stat boosts or allow you to unleash a powerful skill that can only be used during this state.
You need to complete the driving sequence without any collisions and can not take damage from enemy attacks.
The Disguise Ability allows it to escape damage from an enemy's attack just one time, and then its appearance changes.
Five lives are given to you in each route, but the ship can take damage from enemy fire before losing a life.
Pressing the appropriate button at the right time can diminish or out - right deny damage from enemy attacks.
This leaves me with the task of trudging back through the entirety of the Eldin Volcano region, adding the element of an escort mission to the mix since I have to protect the robot from taking damage from enemy fire, all because of an arbitrarily placed fetch quest meant to prolong my advancement.
This is a bit of a mixed bag — typically they'd just stand still and shoot, not worrying about taking damage from the enemy or being in the line of fire of an incoming attack.
The Disguise Ability allows it to escape damage from an enemy's attack just one time, and then its appearance changes.
Happily, we can report that it's perhaps not quite that severe, because solo players are able to plug a so - called Lone Wolf «mod» into their character's mech suit that doubles the damage they deal and halves the damage from enemies:
For instance, because the environments are so dark and so much happens on the screen at once, I would constantly lose the exact location of my character and would often take damage from enemies because I couldn't find myself on - screen.
Once more, I'm not supposed to take damage from enemies because my passengers will get angry.
Rending Shade lets you steal two boons with stealth attacks and reduces incoming damage from enemies without boons.
One fairy can even give Link a defense boost, thus making the player take half damage from enemies.
I should note that pinpoint accuracy is difficult to achieve in the game and there are instances where you take damage from the enemies and it is hardly preventable.
The one used provided a flame blast that took quite a bit of damage from all enemies seen.
A new feature to the series, introduced in the Max Payne 3, is the cover system, which allows the players to gain a tactical advantage, and avoid taking damage from the enemies.
As well as being able to level up your Hero, upgrade their stats and even create a whole range of crests that work a lot like the badges from Hyrule Warriors, as they can be used to allow your character to learn more combos, take less damage from enemies of various types and even learn skills, they can also be promoted to new classes.
However, the game is not merely a hack and slash fest, you can use ranged attacks and bring various angelic and demonic magical attacks into battle with status effect spells to reduce damage from enemies, mid-range magic projectiles and area effect magic attacks.
Not only will Link take 2x the damage from his enemies, he won't be able to pick up any heart drops along the way.
A roguelike (think perma - death) game with turn - based combat, one of the unique elements of Darkest Dungeon is The Affliction System, where the characters in your party, in addition to suffering damage from enemies, will also suffer increasing levels of stress, paranoia and more as your quest continues, which will impact their ability to assist you in combat.
I didn't even realize it was meant to be educational; instead, I was still trying to figure out why Mario didn't take any damage from enemies or why I got to the end of the stage, but I couldn't move on.
He'll often remark on how you play; whether you're smashing every object in sight, or receive damage from an enemies» incoming attack.

Not exact matches

I sure do believe the enemy likes to hurt us, having grown up reading C.S. Lewis I've a stark memorie from my early teens where I nearly gave up in dispare and did myself some serious damage, I could hear this long list of my faults.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
gwyneth paltrow (shallow hal) joe pantoliano (cats & dogs) guy pearce (the time machine) ron perlman (hellboy) michelle pfeiffer (white oleander) lou diamond phillips (the big hit) joaquin phoenix (gladiator) joaquin phoenix (ladder 49) brad pitt (the mexican) brad pitt (oceans 12) brad pitt (troy) natalie portman (where the heart is) natalie portman (garden state) natalie portman (garden state) dennis quaid (far from heaven) dennis quaid (the rookie) aidan quinn (songcatcher) robert redford (the clearing) tara reid (natlamp's van wilder) jean reno (crimson rivers) christina ricci (the man who cried) robert redford (bagger vance) keanu reeves (matrix reloaded) jean reno (crimson rivers) paul reubens (mystery men) ving rhames (bringing out the dead) julia roberts (mona lisa smile) julia roberts (the mexican) the rock (the scorpion king) ray romano (ice age) ray romano (welcome to mooseport) rebecca romijn - stamos (femme fatale) rebecca romijn - stamos (x2) geoffrey rush (mystery men) geoffrey rush (quills) kurt russell (dark blue) kurt russell (miracle) meg ryan (against the ropes) meg ryan (you've got mail) meg ryan (in the cut) winona ryder (lost souls) antonio sabato jr. (the big hit) adam sandler (punch drunk love) susan sarandon (moonlight mile / igby / banger sisters) rob schneider (the animal) kristin scott thomas (random hearts) arnold schwarzenegger (collateral damage) arnold schwarzenegger (end of days) arnold schwarzenegger (the sixth day) arnold schwarzenegger (terminator 3) molly shannon (superstar) elisabeth shue (hollow man) bryan singer (x-men 2) gary sinise (mission to mars / reindeer games) will smith (I, robot) will smith (men in black 2) wesley snipes (blade 2) leelee sobieski (here on earth) leelee sobieski (joy ride) mira sorvino (triumph of love) kevin spacey (pay it forward) kevin spacey (k - pax) david spade (joe dirt) britney spears (crossroads) steven spielberg (catch me if you can) brent spiner (trek insurrection) patrick stewart (trek insurrection) patrick stewart (trek nemesis) patrick stewart (x-men 2) julia stiles (the prince and me) ben stiller (mystery men) sylvester stallone (driven) ben stiller (dodgeball) meryl streep (adaptation) mena suvari (the musketeer) hilary swank (boys don't cry) hilary swank (affair of necklace) charlize theron (monster) charlize theron (north country) uma thurman (les miserables) uma thurman (paycheck) john travolta (basic) john travolta (mad city) john travolta (the punisher) john travolta (swordfish) liv tyler (one night at mccool's) james van der beek (rules of attraction) nia vardalos (connie and carla) patricia velasquez (mummy returns) jon voight (the general) arnold vosloo (mummy returns) mark wahlberg (the big hit) mark wahlberg (planet of apes) christopher walken (the opportunists) paul walker (timeline) denzel washington (he got game) denzel washington (bone collector) denzel washington (training day) denzel washington (john q) denzel washington (out of time) john waters (cecil b. demented) naomi watts (le divorce) naomi watts (the ring) sigourney weaver (tadpole) hugo weaving (matrix reloaded) raquel welch (tortilla soup) forest whitaker (ghost dog) bruce willis (the story of us) bruce willis (whole ten yards) owen wilson (behind enemy lines) peta wilson (league of extraordinary gentlemen) reese witherspoon (pleasantville) reese witherspoon (election) reese witherspoon (sweet home alabama) reese witherspoon (vanity fair) elijah wood (fellowship of the ring) james woods (virgin suicides) renee zellweger (bridget jones's diary) renee zellweger (chicago) catherine zeta - jones (chicago) catherine zeta - jones (traffic) catherine zeta - jones (oceans 12) cast being john malkovich cast / director blair witch 2 cast of cats & dogs cast of dancing at lughnasa cast of daredevil cast of Harry Potter 3 cast of october sky director / cast of ocean's 11 director / cast of shrek director / cast of star trek: insurrection cast of waking ned devine director / cast of X-Men
Aside from boss battles, the standard enemies do not have many variations in counter attacks and do not provide tactical challenges outside of their leveled damage points or health capacities.
If it is equipped by Mario, it lowers his defense by one point, increasing the amount of damage he takes from all enemy attacks, but it also boosts his attack by one, increasing the damage of all of his jump and hammer attacks.
Cunningly attacking from the sides and rear of an enemy will deal significant amounts of damage, allowing units to be eliminated more efficiently.
You'll often get tagged by enemies firing from off screen, or damaged by explosions that linger longer than they should, for example.
Premise: After the events of Avengers: Age of Ultron, another international incident involving Captain America (Chris Evans) and the Avengers results in collateral damage, prompting politicians to form a system of accountability and a governing body to determine when to call in the Avengers, which results in the fracturing of the team into two opposing factions — one led by Captain America who wishes to operate without regulation, and one led by Iron Man (Robert Downey, Jr.) who supports government oversight — while they attempt to protect the world from a new enemy.
Once they're charged, they can be activated at any time and offer a multitude of different effects; from dealing massive damage, to healing yourself or allies, to providing certain buffs, to allowing you to sprint away from enemies, the Hunting Arts are a great way to give you the upper hand in a fight that'll make fighting certain monsters that much easier.
For example, enemies that are hollow inside are tough to stab with spears, but a slash from a sword can deal more damage to them.
You can also release a massive amount of enemy absorbed from kill shots to damage all enemies within view.
Also, it allows you to deal more damage to fire enemies... and receive less damage from them!
The evolution of the battle system from I am Setsuna means you can now freely move around in the battle field and this lets you strategically position your party around the enemies so you can take them down as quickly as possible while receiving the least amount of damage from them.
Players can lock on to stronger enemies to keep the camera fixed on them, the same as the Z - targeting that first appeared in Ocarina of Time, while rolling to evade and guarding will minimise damage taken from any retaliatory attacks.
They are big, slow, but have powerful weapons, but their main purpose seems to be to draw aggro from enemy mobs and soak up damage.
Aside from the normal attack, you can try to gamble with a focus fire option that requires you to have two of your units next to the enemy that you are planning to deal a large amount of damage.
Secrecy is the enemy of transparency, and withholding certain information from your colleagues or your clients can be damaging to an environment of openness.
Event cards are simply a case of doing whatever the text tells you to do, but enemy cards in the combat zone will strike player's each turn, forcing them to draw a card from the strike deck that alongside doing damage could carry other negative effects.
It was showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI could show wrong owner of the flag • Fixed a problem where the capture progress bar was showed as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where friendlies could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn.
Back stab does alot of damage from behind in battle, but instantly kills enemies when they are suprised attacked.
Not even included in the Japanese version, this familiar is able to spot enemies from great distances and deal additional damage when it transforms into more vicious forms.
The most important thing to remember is that if you move a character away from an engagement the enemy gets a free attack complete with hefty bonuses to accuracy and damage.
For example, equip your Thief with a pistol and sword and he'll become more of a swashbuckling rouge able to fire off the occasional shot from his firearm for high damage while slicing up enemies with the sword.
Sorcerer's Flame (skill): a fiery explosion that deals more damage if the user's physical strength is low; God's Judgement (skill): a rather impressive thunderbolt; Dragon Kill (characteristic): greatly increases damage dealt to Dragon - type enemies; Item Drop Up (characteristic): greatly increases your chance of getting an item drop from enemies, making it easier to get specific rare items.
Updates will also provide players with a new combat vignette, drop table improvements for enemies and a new backstab mechanic to deal even more damage when attacking foes from behind!
Mind you, it also means that summoning a Flame Atronach to attack the enemy and hurling fireballs into the mix is now out of the window, because your beloved Flamey is going to take full damage from your fiery balls of.....
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