Safely troubleshoot or replace
the damage item while operating equipment and wearing proper protective equipment.
Not exact matches
Being able to cope without a fully functioning kitchen is always going to be a bit of a challenge but as well as setting up temporary facilities, you might want to consider removing
items that will be in the way or might get
damaged,
while the work is going on.
While trying the below alternative solutions, please keep in mind that you should test a part of the
item you are attempting to clean to make sure the suggested cleaning solution does not stain or
damage the
item.
Do a shoot with them
while being careful not to
damage the
items, then send them back!
While busting out my «summer»
items to pack and bring away, I couldn't help but think how careless I was a few years back in regards to protecting my skin from sun
damage.
One brand new addition is the Exo suit - this limited use robotic suit lets Frank dish out tremendous
damage while also using weapons such as big machine guns, flame throwers, and even larger environment
items that you normally aren't able to lift.
While part of the issue may be the reduced
damage to the players and an overabundance of health
items, the other problem is the AI.
Whenever you take
damage, you'll start putting some distance between you and the monster
while you frantically tap the D - pad for health
items and boosts, scrolling past bombs and throwing knives, and maybe even accidentally throwing one because you scrolled a block too far in either direction.
Hunting Horn: similar to Hammer, but tends to have less
damage with the ability to create songs that have different affects, overall great weapon for groups, such as multiplayer Sword and shield: able to use
items while holding weapon, able to block as well Switch Axe: Ability to morph inbetween Axe and Sword form, sword form tends to have different effect than axe.
One of the most simple weapons in terms of combos, this one is most about stamina and
item management
while dealing your
damage.
All cardholders are responsible for paying for
items that are
damaged while checked out on their cards.
While the corners are exposed, and the device could suffer some cosmetic
damage from keys or other loose
items in your bag, the delicate screen is well protected from harm.
And
while it may protect
items you've borrowed from someone else if they become
damaged in your apartment, your policy won't automatically cover the property of a roommate.
Whether your
items are covered if they are
damaged, stolen or destroyed
while in your storage unit depends on the specifics of your renters policy.
While your homeowners policy will likely cover theft, when it comes to
damaged property, it isn't likely to provide coverage for
items that break during your move.
PMI protects the lender from default,
while home owners insurance protects the owner for
items like fire, storm
damage, theft, etc..
The creditor must acknowledge the notice within 30 days and may not do anything to
damage the consumer's credit rating
while the
item is in dispute.
«And contrary to popular belief, your auto insurance policy doesn't cover
items that are stolen or
damaged while in your car — but renters insurance does,» he says.
While maximum care and security will be enforced, the organizers are not responsible for any loss or
damaged items, or delays in retrieving bags.
While we very much appreciate the thoughtfulness of your saleable donations, we can not accept the following: Mattresses or Sofa Sleepers, Box Style TVs, Printers, Metal Desks, Broken /
Damaged Items, Building / Construction Materials.
While retrieving an
item from under a car, Blitz caught his eye socket on the tailpipe, causing extensive
damage.
If your checked or carry — on luggage is lost, stolen, or
damaged by the common carrier
while on a trip, you may be refunded the purchase price of the missing
items or the cost to repair or replace the
damaged items, whichever is less.
While many
items may come with warranties that offer a certain amount of protection against
damage, you typically won't be able to get your
item replaced in the case of theft if you pay with cash.
The character in front handles the driving duties,
while the character in the rear doles out
damage with six normal
items and eight special
items that only specific characters can use.
An explosion is now triggered from the roof when this happens - Ra (Scarab mode, Tag Combo Ranged Attack): Fixed effect camera - Ra (Bomb mode, Special Move 1): Fixed bug where explosion would trigger out of bounds when using move near a border - Slayer (high Melee Attack): Adjusted trajectory of opponent upon final strike - Loki (Character Special Ability, Tag Combo): Fixed bug where, if you triggered an Awakening
while Loki is carrying a pizza box, two boxes were shown during the Awakening trigger - effect delay time - Loki (Calorie Gauge): Fixed bug where the «almost out» animation that triggers when the gauge goes below 25 % remained on even after the gauge was filled up via Character Special Ability, etc. - Loki (arms when
damaged): Fixed bug where arm animation would occasionally stop after Loki takes
damage - Kali (Special Move 1): Fixed bug where the Special Move 1 cancel effect wasn't applied if the move was launched by Kali during an attack - Kali (Ranged Attack): Fixed bug where the attack direction of the chakrams wasn't a fixed constant, occasionally making guards from the front appear not to work - Kali (Ranged Attack): Fixed bug where, if you used a Character Special Ability cancel right after firing, Kali's chakrams would remain on her arms even
while she throws them - Fixed
items giving you more Skill Cube space - Character tutorial (Loki): Fixed bug where, if you complete the transform tutorial and go into free practice without finishing the tutorial, no calories were earned for blowing yourself up via Character Special Ability, etc. to refill calories.
Turn - based combat involves every ally, enemy and guest Digimon having their own position within the player turn timeline in which the Digimon is able to strategically use a skill such as a physical attack dealing 65 Earth
damage to an enemy and simultaneously having a 10 % chance of increasing defence by 10 % or automatically attack an enemy Digimon,
while there is also the possibility to use an
item from your inventory to restore your Digimon's health (HP) or skill (SP) as well as guarding, escaping or changing.
Addressed the Pot «O'Gold shield to drop
items correctly when the player is
damaged while wearing it.
While there is diversity, that is a recent change, and it's still perfectly within my legal rights as an American, to sue for False Advertisement under the Lanham Act, which would entitle me to
damages (i could care less) and prevent them from being able to sell
items that fall under the description of that case.
The weapon switching is now done in real - time, too, so you can still run and take
damage while switching
items - so be quick about it.
The only way to kill the thing is to just pelt it with endless missiles
while absorbing as much
damage as possible before your healing
items run out.
Spicing things up are a number of special abilities, magical
items and a neat positioning system that allows ranged characters to use melee types as aggro shields
while they pepper their foes with
damage.
Sometimes
items will be hidden in these pools of water and you'll have to gamble on whether it's worth it to get an extra rope
while damaging your worms.
Some of the higher - end unlockable
items contain exotic augmentations which provide resistance to environmental
damage, earning XP at a faster rate and more besides,
while fully assembling a Batsuit laced with Kryptonite drastically increases the quality of bonuses,
-- Towers: Gun, Laser, Fireblaster, EMP, Canon, Rocket, Flak, Artillery — Power Up for each Tower:
Damage, Firerate, Range — Path placed
items: Mine, Electro Field, Block Wall — Support Towers: Power Enhancement, Range Enhancement — Global Specials: Big Bomb, Air support, Atom Bomb, Money upgrade (earn more money)-- Cloud GameState Upload (play on multiple devices) Programming: Frank Menzel Graphics & Levels: Thomas Claus special thanks for greate Music: Sascha Theel
[email protected] Please write us an email if you have any tipps for improvements or found some problems
while playing!
There are three difficulty levels including casual, survival and nightmare with the major differences being that casual difficulty has an abundance of
items and enemies inflict significantly less
damage,
while nightmare difficulty deliberately limits your resources to force players into strategically managing their inventory of
items in addition to much tougher enemies that inflict a high quantity of
damage per hit, alongside a balance between the two in the form of survival difficulty.
While the health bar and ammo gauge are clear and suited to the game's design, you also get indicator arrows, hints that scroll across the bottom of the screen, a reader board that tells you every craftable
item that you get, and then there are the floating numbers that display
damage dealt to enemies.
These points replenish with eight hours of putting the system in sleep mode, and
while they seem to be designed for doing crazy combo
damage, they're most useful when you're in a tight spot and need a healing
item or spell.
Special moves are charged when you attack enemies —
While Link is fighting, Hylian Troops also fight — They don't mind if you accidentally hit them in the heat of battle — Impa is in the demo and she gives Link tips — Tutorials also have the classic «hey, listen» line when they pop up — Castle Keep has a power up bomb — This is a one use
item with a huge blast radius — Link can also collect Rupees dropped by enemies and glowing hearts to restore his life — E3 demo ends with a King Dodongo boss fight who appears at the North Square — King Dodongo breaths a cone of fire Link has to dodge — The trick to beating him is throwing bombs in his mouth when he inhales — Then Link can follow up with a combo ending with a fatal downward slash — Zelda uses a glowing rapier to fight — Has a combo where she darts left and right — Zelda has 3 orbs — You can charge these by pressing heavy attack and then use orbs as combo finishers like creating a golden triangle on the ground that
damages all of the enemies inside it — Zelda also has a combo ending with a barrage of arrows from a golden bow — Zelda's special move is a charged bow strike that knocks enemies back — Lizardos was the first enemy with a weak point and if you hit him on the head you'll knock him down — Fill up your Focus Spirit meter with magic jars — When this is full you can press R to get a speed and attack burst — Your character will glow yellow and get a new combo too — Zelda can use three elemental magic spells as her Focus Spirit combo — Hyrule Warriors says «Zelda defeated Moblin» when you knock out a general
There are several kinds of terrain that can
damage your characters if you don't have a certain
item, and it's possible for a bridge to break
while a character is walking across it.
There's also a lot of
items about what BP is paying for (loss of income claims, barrier island, etc), as if they were just philanthropists trying to help out the region,
while in fact they are destroying the place and causing lasting
damage.
That could include
damage to your vehicle,
damage to personal
items like your iPhone or GPS, and you will also be forced to pay for a replacement vehicle
while your vehicle is being repaired.
While some of these
items are obvious, many accident victims make the mistake of settling without factoring in their future expenses, less - obvious losses, and non-economic
damages.
Many people who tow
items behind their vehicles believe that their auto insurance will cover
damages if they're in an accident
while towing; however, this may not be true.
«Actual cash value» (ACV) pays only for what the
items were worth at the time they were
damaged or stolen, minus the deductible,
while «replacement cost coverage» pays what it actually costs to replace the belongings you lost, minus the deductible.
«
While you want to have coverage in case the
items you left in the apartment are stolen or
damaged, it's almost more important to have liability coverage in place in case something happens to someone in the apartment, and they could say that it was your fault,» says Kitzmiller.
While bodily injury liability insurance will cover costs for medical bills, vehicle repair and loss of wages, property
damage will cover costs of
items damaged that are not vehicles.
If anything of your personal property is stolen,
damaged or lost
while you are on vacation, your Travel Insurance will financially cover the missing
items, at least some percentage of it.
You will need to choose either «Actual Cash Value» coverage, which replaces
damaged or stolen goods
while taking depreciation into consideration, or «Replacement Cost» coverage, which will reimburse you the amount of replacement for stolen
items at the current cost.
While we always recommend keeping your high - value
items on your person or in your carry - on it's not always an option for every traveler, so we tracked down how you can best protect those
items from loss,
damage, or theft.
But before packing away laptops, televisions, and iPods, students would be wise to have parents review their insurance policy to ensure valuable personal
items are sufficiently covered in case of accidental loss or
damage while away at school.