Urging you to explore deeper, even if your senses are telling you, «perhaps I won't go into that dilapidated
dark spooky house» But thanks to the structure of the game, the risk / reward payoff generally makes you face your fears and do it anyway.
Instead of walking through a haunted
house, you're treated to a 25 minute hayride through various spooky scenes like «purgatory», «House of the Horsemen», «Seven Sins Sideshow», and «In Between Dark Maze.&r
house, you're treated to a 25 minute hayride through various
spooky scenes like «purgatory», «
House of the Horsemen», «Seven Sins Sideshow», and «In Between Dark Maze.&r
House of the Horsemen», «Seven Sins Sideshow», and «In Between
Dark Maze.»