Not exact matches
Our
approach to developing Tokyo
Dark is to take the most interesting elements of Japanese design, style and interactive
narrative and combine them with western game mechanics to create something new.
To a certain extent tying into the previous point, Breath of the Wild's much more minimalist
approach to
narrative and story in general is almost
Dark Souls - like.
I've read Silent Hill stories try things like this (and I just wiki their stories because they're too scary), but rarely do you see
Dark Savior's
approach structured into the fabric of a game's
narrative.
He
approached it from the perspective of an existentialist and he seemed to have found the point of the
narrative that is
darkest on an existential level — the moment where Christ, on the cross, actually says, «Oh God, why have you forsaken me?»
This non-hierarchical
approach also determines the construction of the characters and
narrative of
Dark Continent.
Its
narrative is slowing emerging from polarizing mainstream media stories such as its use by either
dark web criminals or of tech nerds striking it rich, (with the Big Bang Theory episode taking the latter
approach) that now it can't be denied that a wider
narrative is emerging as Bitcoin sparks innovation in the general Fintech sector and gains a grudging acceptance by the traditional investment world not wanting to see a good opportunity go to waste.