Sentences with phrase «darker tones of the game»

We see that Tim Drake and Barbara Gordon are getting married, which is a nice touch of happiness considering the dark tone of the game.
The dark tone of the game is shown really well and environments are diverse and well designed.
The new video gives a hint of what we can expect from the game as well as doing a good job of showing the dark tone of the game.

Not exact matches

It's not just the tone of the game that's changed, though, since there's now a new battle system designed to match the darker vibe.
It took the game changing world from Ocarina of Time 3D, the darker story tones from Majora's Mask and Twilight Princess HD, as well as amiibo support and Wolf Link from the latter.
In «Mockingjay» there are no games, but it has the most serious and darkest tone of the series.
The scenes detailing Hiccup's growing relationship with his lost mother and some darker late - in - the - game moments are welcome, but besides hitting dramatic beats almost as according to a pre-set stopwatch, any growing sense of conflict or tone is habitually punctured thanks to self - conscious bids at keeping the kiddies invested.
Nothing much of the actual gameplay was shown, but it seems to be on the similar dark tone of other games that are released by From Software.
The reason the game has such a dark tone is because Kojima wants to tell the story of this transition as effectively as possible.
Hopefully this leans more Dark Souls in tone and less like the other 95 % of their games, which are all anime - based.
This and other things, like how the game tries for dark sarcasm that doesn't work while also expecting you take most of its insanity seriously, all lead to a story that's enjoyable, but also incredibly flawed and inconsistent in its own tone.
The music in the game is also a high point as it helps to set the dark tone of the city and of the motivations of the two characters that you get to play as.
Like the previous Episode Prompto teaser at the end of Episode Gladiolus, the Episode Ignis teaser shows a dark and dreary tone following everyone's favourite recipe creating mega quiff around the events of Alticia in the main games narrative.
Exposition is still there, as that's how we learn about the world and narrative of Cave Story, but it's never inane, trite, or obtrusive to the game, as the story is layered and feels meaningful as it quickly puts forth a mystery of what's happening and why, and sets up a dark tone to the proceedings that contrast quite heavily with what many may see as cute visuals.
We know that it's going to be released on the current generation of consoles, and that its dark, epic fantasy tone will match that of previous Souls games.
Force Unleashed II is sloppy, and its dark tone often becomes goofy (there's an expansion that lets you slaughter Han and Chewie on Endor), but it does deliver more of the satisfying lightsaber action that made the first game such a standout.
The game begins with Wake suffering from a terrible nightmare wherein he is chased by a man he thinks he murdered, setting the tone for a game that explores the dark recesses of Wake's mind.
The dark and depressing tone surely compliments the plot and adds more to the overall intended feeling of the game.
With new challenges arriving each in - game day, plenty of characters, tough choices and the perfect dark and grubby environment to match the general moral breaking tone of the game, Beholder: Complete Edition provides a rather unique experience and is certainly one that's worthy of your time and attention.
A lot of criticisms with the game circled around its dark themes and tones.
The music of Hyper Light Drifter has a darker tone than his previous work, and it matches the retro - neon art style of the game perfectly.
The first game, Jak and Daxter: The Precursor Legacy, whilst utterly brilliant, was very much a child - friendly platformer, whereas its sequels are more action / adventure focused and much darker in tone; I like to think of them as fantasy versions of Grand Theft Auto.
Okay sure the story isn't as on par with the levels as the other The Legend of the Dark Witch games, but it sets the stage just right for Dark Witch Music Episode: Rudymical's tone and that tone is a magic focused hack and slash game that will see players having to hit the right buttons at the right time, to lash out at bouncing balls called Boing - Boings to take down a varied gathering of bosses.
Predominantly featuring an orchestra with a focus on heavy dark tones, it sets the stage for some of the best moments in the game.
A bit of irreverence to lighten the game's otherwise dark tone.
I think anything can scare me once i'm really within the quiet, dark tone / setting of a game.
It looks so dark and dramatic which clashes with the overall tone of the game, or at least gives the KickBeat a darker tone than is appropriate for a rhythm game.
It has no bearing on the actual game in terms of combat or resources, but being a darker skin tone is listed as the highest difficulty which obviously attracted some attention.
There's plenty of bright tones this time around, and even when the game is at its darkest, there's still color being used to bathe us in atmosphere.
The dark rock themes are suited to the tone of the game and only aid the intense battle atmosphere.
One of the more fascinating takeaways from my half - hour with the demo was that it embodies a darker tone than the last few Final Fantasy games we've gotten.
Berseria is a much darker game than previous Tales games and ditches the cheerful, blithesome tone in favor of a calamitous one that at times can be a tear jerker.
«Whereas in the original game, Marian was kidnapped, in the sequel she is shot to death by Black Warriors» leader Willy right in the very beginning of the game, giving the game a much darker tone than the original.
There are other games in which the music doesn't fit the game itself, such as the Nocturne track from the Sonic Chronicles: The Dark Brotherhood which disregards the tone of the game's events entirely.
Monster Hunter games usually have a bit of a drab color pallet using darker tones, but Stories goes in the complete opposite direction.
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