Sentences with phrase «dead space»

It's helpful if you want to place widgets with a lot of dead space in their margins or if you want to place icons at the edges of your widgets.
Or will we continue to eat up every new and not so improved product that could potentially just end up as dead space in storage depending on how the technological development wind blows?
Again, I would say playing dead space on ps3 is the best way to play it.
But I prefer the compromise, as the Moto 360's dead space does bother me a bit.
Turn an awkward corner or downstairs dead space into valuable entryway storage.
This may not sound like a problem, but icons and widgets have a huge amount of dead space between them.
Now there's nothing but dead space where the house once stood, and nothing — not even grass — grows there.
Obviously this depends entirely on the type of game you are developing as it can just mean more dead space.
Now if dead space comes out that would be a different story.
I played and loved dead space for the ps3.
I can handle that if it means there will be another, most likely, incredible dead space experience.
These tenants fill dead space and bring greater diversity to malls.
While it's fine, the open matte presentation leaves too much dead space headroom in numerous scenes and would play better at the correct aspect ratio.
Unlike most conventional brake systems, there's no initial dead space before the brakes engage.
Do you have dead space under your stairs too?
A mail drop and storage right next to the front door made the most of that otherwise dead space in the entry.
What really drew attention to it was that we kept missing the back button because there was so much dead space around the capacity button.
Many Dead Space veterans did not and will not welcome this with open arms.
I would have to pick the original condemned over dead space though.
In the Calendar and Tablet Manager apps, for instance, there's a lot of awkward dead space.
When we built that garden, it left this weird outdoor dead space in the corner of our fence because the fence was angled.
And once we tore it out we realized there was actually quite a bit of dead space behind it.
I loved dead space on all devices but I have removed it several times cause space issues as long as it comes back I'm cool.
It makes an otherwise dead space feel warm and inviting and encourages you to pause and admire the images on your way up.
In the Calendar and Tablet Manager apps, for instance, there's a lot of awkward dead space.
Last year's Dead Space game for iOS and Android proved such games could be great and yesterday we saw the debut of Mass Effect Infiltrator.
Then, only months later, EA shut down Visceral Games — a studio famous for the acclaimed Dead Space series — which had been working on a story - focused Star Wars game for years.
«I wouldn't say it's [Dead Space franchise] cancelled at all,» Söderlund said.
Sure they made missteps like Dead Space Extraction (which I personally really liked) but on the whole they gave Wii some great support over the years.
Wii is a great option to a game like Dead Space because it has public for this kind of title.
EA has given the Wii installment of their survival horror franchise a release date, with Dead Space Extraction scheduled to hit a little under a year after the original game.
Schofield and Condrey are both seasoned veterans of the gaming industry, having previously worked on the original Dead Space at Visceral Games, which was recently closed down last year.
The first Dead Space game revolutionized the modern survival - horror genre when it released back in 2008 and with this success the...
EA also confirmed that Star Wars: Battlefront 2 is coming in 2017, followed by the action game from Dead Space developer Visceral in 2018.
The team that will put this movie together should take some heavy notes on the visuals EA used, which made Dead Space such a complete enjoyment.
===== [EA] «We polled Core Gamers about Dead Space Extraction...» [Core Gamers] «Don't make a Rail Shooter.
Unlike the GS8 and G6, the Essential Phone has no «compatibility mode» of any sort to gracefully stretch or letterbox these apps — you just get dead space at the top.
The new studio is called Sledgehammer Games and is helmed by industry veterans Glen A. Schofield and Michael Condrey, both who previously worked on Dead Space for EA.
I'll be waiting until I get Dead Space Extraction to buy Move.
John Carver has had an uphill struggle with most Dead Space fans since he was first introduced.
The one aspect of this particular Zombie Mode that may have some promise is the studio's background (the two founders previously worked at Visceral Games on the first Dead Space title) in horror games.
In 2008 they released Dead Space which really placed them on the map and gamers in one hell of a sci - fi horror.
With Dead Space 2's recent release we here at Elder Geek got the sudden crave for more necromorph goodness.
Xbox 360 titles include Dead Space (1 - 15 April) and Saints Row IV (16 - 30 April), both backwards compatible from now on for Xbox One users to enjoy on their brand new consoles.
Activision's newly - formed Sledgehammer Games, led by ex-execs from Dead Space developer Visceral Games, will be announcing the project they've been hiring for «soon,» job ads reveal.
I would actually LOVE to see Dead Space on the Wii.
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