Sentences with phrase «dead space between»

I have some dead space between where our pantry ends and the wall (there's a sliding door so the cabinets couldn't go all the way to the wall) and I'm hoping this little nook is the perfect place for open shelves.
This may not sound like a problem, but icons and widgets have a huge amount of dead space between them.
More and more manufacturers are determinedly and deliberately shrinking down the dead space between smartphone screens and the metal frames that invariably surround them.
Only qualms: unlike some of the old Fox laserdiscs that indexed their isolated score cues, there's nothing on the DVD or case insert to guide the listener, so there's a lot of dead space between cues.
With only a few missions to keep you occupied and lots of dead space between the fun stuff, Waste of Space doesn't take long until it starts living up to its name.
I have some dead space between where our pantry ends and the wall (there's a sliding door so the cabinets couldn't go all the way to the wall) and I'm hoping this little nook is the perfect place for open shelves.

Not exact matches

The funeral — that ritual wheel that works the space between the living and the dead — must deal with our humanity and our Christianity our spiritual and natural realities, our flesh, our fears, our faith and hopes, our bodies and our souls.
They stand — these local heroes, these saints and sinners, these men and women of God — in that difficult space between the living and the dead, between faith and fear, between humanity and Christianity and say out loud, «Behold, I show you a mystery»
When Smith tells Isabella, in Rimbaud's voice, that «we are dying,» she pronounces the girl's name with heroic indignation, as if only poets can straddle the space between the living and the dead.
31 year old Everson Griffen can be cut for a huge 10.7 million in savings (he'll have to prove he's worth keeping this season; also potential for restructure) * Mike Remmers can be cut for 4.5 million in savings * Kyle Rudolph can be cut for 7.6 million in savings (no dead cap either) * You might have to choose between one of Decker / Wright and save 3 million here Do you have the space to bring Anthony Barr back at 12 million a year?
In the future, NASA's upcoming James Webb Space Telescope could possibly help distinguish between a glowing disk or a planet around the dead star, solving the mystery.
When your feet sweat within the enclosed space of a shoe, it creates a ripe environment for bacteria like Brevibacteria and Staphylococcus epidermidis to grow and feast on the dead skin between your toes and on the soles of your feet.
A cue to help you with this is to ensure you keep space between your chin and chest (imagine a baseball under your chin) and allow your head to rest back onto your hands like dead weight and keep your elbows as far back as possible.
day 1 ARMS - standing curl - 15,12,10,8,8 - incline hammer curl - 12,10,10,8 - concentration curl - 12,10,10,8 - bench press - 15,12,10,6 - reverse wrist curl - 15,12,10,8 - wrist curl - 20,15,12,10,8 - laydown tricep ext - 15,12,10,8 - tricep kickback - 15,12,10,8 Day 2 legs - dumbell lunges - 16,12,10,10,8 - calf ext - 25,20,20,20 - sitting calf ext - 20,20,20 - mule calf ext - 20,20,20 - squats - 15,12,10,10 - hamstring curl - 15,12,10,8,8 - leg ext - 15,12,10,8,8 Day 3 Shoulders and back - side arm lift - 15,12,10,8,8 - single arm dumbbell pull - 15,12,10,8,8 - front barbell press - 12,8,6,6 - straight leg dead lift - 15,12,10,8,8,8 - dumbbell shoulder press - 12,10,8 - drop set - 8,10,12 - overhead laydown barbell pull - 12,8,8,8 - front dumbbell lift - 15,12,10,8,8 - laydown reverse butterfly - 12,10,10,10 -25 #plate front lift with barbell shrugs superset - 12/15, 12 / 12,12 / 10,12 / 8,12 / 8 I space these out over 7 days and do various exercises in between, generally pushups, crunches, other calisthenics, and walking / jogging.
Set on an alien world decimated by his people's creations, the Nightsithe, with nobody at your side and time running out to escape, you take the role of the titular character Nelo, a cybernetically enhanced badass who looks like a cross between Spawn and Dead Space «s Isaac Clarke.
Though the movie has more than its share of memorable scenes (from the brainwashing flashbacks, to Frank Sinatra doing karate, to Angela Lansbury's third - act soliloquy), there's too much dead space in between, including a superfluous subplot with Janet Leigh (who curiously gets third billing) that could have been cut entirely.
It's also jam - packed with more characters all fighting for more screentime, more plot, more exposition, more storylines, and more dead spaces in between all of the good stuff.
That's the space between molecules and atoms, so small Pym thought Janet could never return from it, and presumed her dead.
(The light is sort of a cross between the old - school Sam Fisher stealth indicator and the Dead Space health meter.)
Occupying a great deal of space between those good moments, though, is a lot of dead air.
Between them, I'd like Cuaron for Dead Space.
All I See Is You, The Assignment, The Axe Murders of Villisca, The Boss Baby, Below Her Mouth, The Bye Bye Man, The Crucifixion, Daddy's Home 2, Darkness Rising, Death Note, Diary of Wimpy Kid: The Long Haul, Everything Everything, Father Figures, Fifty Shades Darker, Flatliners, Friend Request, Gold, The Great Wall, Kidnap, Kingsman: The Golden Circle, Lycan, Message from the King, Pirates of the Caribbean: Dead Men Tell No Tales, The Promise, Rings, Sleepless, The Space Between Us, Transformers: The Last Knight, Wish Upon, Wolves
Nevertheless, if we had to rank this video of the original Ninja Gaiden being played with a Dance Dance Revolution pad, we'd say it falls somewhere between completing Demon's Souls using Nintendo «sR.O.B.and finishing Dead Space 2 with a Power Glove.
That being said, one of the best and scariest parts of Dead Space is the element of surprise, so if you don't want anything spoiled I'll just give you a heads up that you may only want to read the next paragraph and the last paragraph as everything in between has a few scares that would be all the better without knowing about them.
The clip is an action - packed sequence which begins with the series» aesthetically revamped hero Cole McGrath dispatching a few of the game's new enemies (which appear to be a cross between Dead Space «s necromorphs and Left 4 Dead «s zombies) before launching into a breakneck - albeit - unsuccessful chase after the the sequel's villainous anti-superhuman ideologue Bertrand and finally climaxes when Cole takes down an attack helicopter with an electric tornado.
Second, bad release timing, Capcom planted DmC square between DS3 and FC3 so gamers had already dipped into their gaming money pool to get the FC3, so their next buy was either gamble with DmC or go with Dead Space 3 that already been heavily hyped and looking to be a winner out the gate.
Feeling like a mix between Resident Evil 4, Metroid Prime, and BioShock, Dead Space caught me off guard with its quality.
She's a more expressive version of the scavenger bots in Dead Space 3, a cross between Elika from Prince of Persia and Vita - Chambers, a more functionally useful take on Elena in Uncharted, slightly ridiculous whizzing along skylines, her dress blooming out like Mary Poppins, but it sure beats having to carry her.
Got both Dead Space 2 and LittleBigPlanet 2, and will be alternating between the two games throughout the next couple of weeks.
In our first podcast of the new year, DesertEagle discusses House of Dead Ninjas, A Space Shooter for Two Dollars, Sky Fighters, and Hot Shot Shorties, while Samurage offers an discerning comparison between Limbo and...
Co-founded by Ben Berens, who worked on Kabam's God Father mobile game, and Alex Chu, concept artist for titles including Halo Reach, Destiny, Tomb Raider and Dead Space, the studio plans to make AAA - quality games for mobile devices by finding the balance between console - quality and mobile - appropriate gameplay.
In a manner similar to Dead Space and Dark Void, players navigate these free - floating zones by gliding between highlighted sections of levitating scenery.
Dead Space HD is a horror - action - shoter that bridges the gap between Dead Space for consoles and the upcoming sequel.
I found Darkside Chronicles solid, though it's somewhat in a strange position between old school arcade style rail shooters and the innovative action adventure approach of Dead Space Extraction.
Conceptually though there are very few overlaps between those projects and Space Invaders or Red Dead Redemption.
There have been a lot of comparisons made between Morphite and No Man's Sky, and they're somewhat accurate: Morphite is what you get when you strip the few elements from No Man's Sky that were actually good — the varied and beautiful planets and their flora and fauna — resulting in a title that's as dead as outer space.
As the performers moved about the space in a random pattern of loose choreography, they sang the lines: «Who say you have to be a dead dog... One is the loneliest number that you'll ever do... And it comes down, it comes down, well it comes down, and it comes down, it comes it comes... Scores of blood and fire and freeways, I am going to get my share... One is the loneliest number that you'll ever do... Who say you have to be a dead dog...» Handling each other's bodies with as much regard as the set's props, the performers alternate between a cappella and in - the - round chorus, fugue and eventually total discordance, rising as high as Math Bass as she climbs to the top of the ladder supported by her full cast in order to smash the plant and end the performance.
Setting the tone for the exhibition, her wailing figuration calls to mind the haunting incarnations of the weeping woman in folktales, wandering the liminal space between the living and the dead, keening for lost loves.
, you are lying on the floor of your place looking up, a small draft runs through the room, between the door and the window, and all things seem perfectly still, wind only disturbs concrete in imperceptible ways, or it may take millions of years to be noticed and, as the air runs through the space, all your plants move and all is animated and all is alive somehow, and here are the thoughts of all men in all ages and lands, they are not original with me, and that wind upon your plants is the common air that bathes the globe, and we have no ambitions of universalism, and I'm glad we don't, but the particles of air bring traces of pollen and are charged with electricity, desert sand, maybe sea water, and these particles were somewhere else before they were dragged here, and their route will not end by the door of this house, and if we tell each other stories, one can imagine that they might have been bathed by this same air, regrouped and recombined, recharged as a vehicle for sound, swirling as it moves, bringing the sound of a drum, like that Kabuki story where a fox recognizes the voice of its parents as a girl plays a drum made out of their skin, or any other event, and yet I always felt your work never tells stories, I tend to think that narrative implies a past tense, even if that past was just five seconds ago, one second ago was already the past, and human memory is irrelevant in geological time, plants and fish know not what tomorrow will bring, neither rocks nor metal do, but we all live here now, and we all need visions and we all need dreams, and as long as your metal sculptures vibrate they are always in the Present, and their past is a material truth alien to narrative, but well, maybe narrative does not imply a past tense at all and they are writing their own story while they gently move and breathe, and maybe nothing was really still before the wind came in, passing through the window as if through an irrational portal to make those plants dance, but everything was already moving and breathing in near complete silence, and if you're focused enough you can feel the pulse of a concrete wall and you can feel the tectonic movements of the earth, and you can hear the magma flowing under our feet and our bones crackling like a wild fire, and you can see the light of fireflies reflected in polished metal, and there is nothing magical about that, it is just the way things are, and sometimes we have to raise our voice because the music is too loud and let your clothes move to a powerful bass, sound waves and bright lights, powerful like the sun, blinding us if we stare for too long, but isn't it the biggest sign of love, like singing to a corn field, and all acts of kindness that are not pitiful nor utilitarian, that are truly horizontal as everything around us is impregnated with the deadliest violence, vertical and systemic, poisonous, and sometimes you just want to feel the sun burning your skin and look for life in all things declared dead, a kind of vitality that operates like corrosion, strong as the wind near the sea, transforming all things,
No such dead - end streets actually exist on the institution's grounds, so we might assume Weiner's materials will once again be lexical units and the graphic and phonetic space between them — but taken to a massive scale.
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