Sentences with phrase «death game aspect»

While we don't know too much abut the game's story yet, the producer Yosuke Futami has previously spoke why it will take place in the alternate ALfheim online and about how it will focus less on the death game aspect and more abut Kirito and friends having fun in the world, for a change.

Not exact matches

Swinging from vines and sliding down hills while watching your prey brawl with other monsters within its territory, getting some of your cat people buddies to rope a beast while you slash it to death, and chopping off tails and armor from them, all without the need to get buried in the more nuanced aspects of the game, sounds like a great way to have some fun.
The gamification (achievements) aspect is also pretty cool, and I appreciate that you can create collections of books for organization (for example, I have groups like «In Death Series», «Assassin's Creed», «Game of Thrones», «The Witcher», etc..
It's a game that allows us to split and play independently most of the time, but we can still battle each other whenever we want, and talk every aspect of Pokeworld building to death.
Pondsmith has spoken about how there's going to be a new trailer soon, and how it will showcase the more grizzly and gritty aspects of the game, such as «how much death» there is in Cyberpunk's dystopian setting.
He's just saying that the discussion regarding controls has been done to death already, and he wants to focus on analyzing other aspects of the game for once.
I'm not one to respond back to comments but to say Horizon Zero Dawn didn't earn all those awards in my eyes they deserved more they delivered on every aspect of the game, come on the game was so good and unique that it caught the eye of the great Hideo Kojima let's say this again the Great Hideo Kojima and now he's teamed up and working with gorilla games on his Death Stranding project after that I need say anymore but one thing when it comes to all time classics I put this game in my top 3 story mode games of all time and this game ain't even called a classic yet but you'll see in due time this game stands up to great games like God of War, The Last of Us and Uncharted just to name a few and if real hardcore gamers are out there they would agree with this statement, so in closing I don't think you really took the time to let this game absorb and immerse you in all its richness and fluidity of gameplay and character movement and mind you I didn't even add the beautiful Frozen Wilds Dlc which was breathtaking and masterfully done and crafted this game is original.
Death is an important aspect of the game because it lets the player implement various upgrades to the character.
Each enemy's introduction usually leads to death upon realizing exactly how they come at you and, typical of almost any aspect of the game, trial and error will get you through.
Another fun aspect of the game lies in finding the «killer» weapon / item combo that gives you an edge in a multiplayer Death Match.
The Sexy Brutale, by Tequila Works, is yet another puzzle game with some stealth aspects, in that main character, Lafcadio Boone, is stuck in a bit of a time warp which sees him reliving a masquerade ball and having to rescue its attendees from certain death.
Just like Kojima's Metal Gear games, Death Stranding will also contain humor as he believes it's a very important aspect for games, even more so considering the amount of time a player spends with the game.
More than that, it's funny where most games will feel forced or simply re-use aspects to their death.
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