While we don't know too much abut the game's story yet, the producer Yosuke Futami has previously spoke why it will take place in the alternate ALfheim online and about how it will focus less on
the death game aspect and more abut Kirito and friends having fun in the world, for a change.
Not exact matches
Swinging from vines and sliding down hills while watching your prey brawl with other monsters within its territory, getting some of your cat people buddies to rope a beast while you slash it to
death, and chopping off tails and armor from them, all without the need to get buried in the more nuanced
aspects of the
game, sounds like a great way to have some fun.
The gamification (achievements)
aspect is also pretty cool, and I appreciate that you can create collections of books for organization (for example, I have groups like «In
Death Series», «Assassin's Creed», «
Game of Thrones», «The Witcher», etc..
It's a
game that allows us to split and play independently most of the time, but we can still battle each other whenever we want, and talk every
aspect of Pokeworld building to
death.
Pondsmith has spoken about how there's going to be a new trailer soon, and how it will showcase the more grizzly and gritty
aspects of the
game, such as «how much
death» there is in Cyberpunk's dystopian setting.
He's just saying that the discussion regarding controls has been done to
death already, and he wants to focus on analyzing other
aspects of the
game for once.
I'm not one to respond back to comments but to say Horizon Zero Dawn didn't earn all those awards in my eyes they deserved more they delivered on every
aspect of the
game, come on the
game was so good and unique that it caught the eye of the great Hideo Kojima let's say this again the Great Hideo Kojima and now he's teamed up and working with gorilla
games on his
Death Stranding project after that I need say anymore but one thing when it comes to all time classics I put this
game in my top 3 story mode
games of all time and this
game ain't even called a classic yet but you'll see in due time this
game stands up to great
games like God of War, The Last of Us and Uncharted just to name a few and if real hardcore
gamers are out there they would agree with this statement, so in closing I don't think you really took the time to let this
game absorb and immerse you in all its richness and fluidity of gameplay and character movement and mind you I didn't even add the beautiful Frozen Wilds Dlc which was breathtaking and masterfully done and crafted this
game is original.
Death is an important
aspect of the
game because it lets the player implement various upgrades to the character.
Each enemy's introduction usually leads to
death upon realizing exactly how they come at you and, typical of almost any
aspect of the
game, trial and error will get you through.
Another fun
aspect of the
game lies in finding the «killer» weapon / item combo that gives you an edge in a multiplayer
Death Match.
The Sexy Brutale, by Tequila Works, is yet another puzzle
game with some stealth
aspects, in that main character, Lafcadio Boone, is stuck in a bit of a time warp which sees him reliving a masquerade ball and having to rescue its attendees from certain
death.
Just like Kojima's Metal Gear
games,
Death Stranding will also contain humor as he believes it's a very important
aspect for
games, even more so considering the amount of time a player spends with the
game.
More than that, it's funny where most
games will feel forced or simply re-use
aspects to their
death.