It's annoying when
the death of a particular character requires a map failure.
Not exact matches
In
particular, Buscemi's Khrushchev ranks among Iannucci's best
characters — think The Thick
of It's Malcolm Tucker in a literal life - or -
death scenario, with equally oily schemes and rapid - fire insults.
Instead
of being a single super-soldier dealing out
death (a tonal hallmark
of the Musou series), you're part
of a larger army; indeed, if you fail to switch to other units in some missions then failure is a very real possibility, as it's often the case that to reach a
particular objective in the fastest time you have to shift control to another
character.
The difficulties
of moving on with life becomes a main theme for these
characters, who are all caught in their own
particular ruts they are reluctant to extricate themselves from, including Zach's inability to let Beth go, whether in life,
death, or un-
death.