Sentences with phrase «death than most games»

Not exact matches

Turf War is exactly the same as it was in the first Splatoon, just with a few new maps to jump into — essentially, instead of the game being decided on kills and deaths, the winner is the team that has most of the map floor covered in their colour ink — a nice fact is that you'd be doing this anyway, as swimming through your ink on the floor is faster than walking, and enemy ink slows you down and damages your health.
Think Smash T.V. for the SNES but with an arsenal of unique guns, powerups, perks, different game modes and more hordes of monsters than you can shake your wee lil blow torch at Survival modes are addictive, challenging, and fun slaying thousands of rabid packs of aliens, lizard men, and multiplying spideroids all the while trying to rake up the most points before being swarmed to death.
Turf War is exactly the same as it was in the first Splatoon, just with a few new maps to jump into — essentially, instead of the game being decided on kills and deaths, the winner is the team that has most of the map floor covered in their colour ink — a nice fact is that you'd be doing this anyway, as swimming through your ink on the floor is faster than walking, and enemy ink slows you down and damages your health.
Steam Machines is a hard game, but it is fairly balanced and death will most likely be player error rather than the game.
Death is handled a little differently here than most other games of its type.
benefits from a death - metal playlist more than most games.
The music is pretty good but not amazing, in multiplayer For Honor benefits from a death - metal playlist more than most games.
Mario games are (typically) easy stuff, and most players have amassed 99 lives by the second or third hub of worlds, making death more of a «temporary setback» than something that should be feared.
More than that, it's funny where most games will feel forced or simply re-use aspects to their death.
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