The last few months have been plagued with
debate around game's content.
In the latest episode of Fave This, Gita Jackson and Maddy Myers talk about the never - ending
debate around games like Bayonetta.
Not exact matches
SXSW screwed up last October when it canceled two panels that revolved
around Gamergate, an ongoing
debate in the video
game community about the way women are portrayed in the gaming culture.
Generations of players hovered
around the floor during
games, heatedly
debating whether the golden age of high school basketball had passed.
Around the same time, my seventh graders began playing a non-digital
debate game — complete with teams, a point system and a leaderboard.
There are plenty of other arguments and
debates going on
around the Internet for both sides, but the point is that it has become a hot topic, and one that has had huge ramifications on the gaming market with the introduction of things like Online Passes and even the removal of content from the
game itself.
We're not having a reasonable
debate, we're just seeing a lot of websites running articles moaning without really offering much reason and a lot of people loudly declaring that they are done with
Game of Thrones, not because there's something actually worth talking about, but because it was a fan - favorite character who, because she had one badass moment last season, is now supposed to be exempt from the usual hardships
Game of Thrones likes to throw
around.
The first two are basically irrelevant in this discussion, since this is not a
debate about each person's own tastes and preferences in gaming that's happening
around SF0 and particularly its controls but more a
debate about their relative quality to
game controls in general and certainly relative to the whole shmup or on - rails - shooter genre — and, since I started this particular discussion here with my first post, I'm telling you it's not about personal opinions of the
game; it's about analysing its merits more objectively that that.
«Shakespeare Wrote Hits» is the theme of GCAP 2014, and looks set to ignite
debate around the time - hallowed tradition of
game developers about the legitimacy of popular culture, while at the same time helping developers do precisely what anyone working in a nascent (if it can so be called) medium must in order to «claim legitimacy»: create great works.
Earlier this week Bungie did a couple of things, one we can deem pretty damn necessary, and the other is adding to a large
debate that's going on
around video
games at this point in time.
Nick: There's plenty of
debate around Destiny 2's floundering end
game and missing
game modes that taint Bungie's sequel, but what can't be denied is that it's still one of the finest feeling shooters
around that when combined with friends can come together to create memorable experiences and generation defining memories.
It's built entirely
around the Move controller and therefore sidesteps the
debate of whether or not motion control actually enhances the
game play.
The topic is one that has been
debated around the internet in much less eloquent terms: «What Japan's
Game Industry Needs: The Outlook for the New Era of
Game Business,» or in internet speak, why the Japanese
Game industry is doomed, and how we can fix it.
This
debate has been circling
around for years, but it recently kicked off with the announcement that Halo 5 Collector's Edition being shipped with a digital version of the
game instead of a disc.
While
debate remains over what constitutes a roguelike or whether the term should even be used, there's no argument
around the fact that both developers and players have come to love these
games for their endless, procedural challenges.
Donald Trump has been scrambling to find a straw man scapegoat to refocus the gun control
debate around, and he seems to have landed firmly on video
games.
There's been the
debate around whether or not video
games are art for quite some time now.
This
debate has been circling
around for years, but it recently kicked off with the announcement that Halo 5 Collector's Edition being shipped with a digital version of the
game instead...
The heart of the first segment revolves
around a
debate on control stick placement on video
game controllers, but there's also time for Brad to share in the pain of Lux - Pain as I shake my head in disappointment at Sonic Unleashed's extra downloadable content challenges.
«I thought the
game would be very controversial, that there would be a camp that's dead against what we were doing, and there would be quite a raging
debate over whether it's morally right to represent these things in a video
game... In fact, the discussion
around the
game has been very mature and understanding, amongst
gamers and amongst healthcare professionals.
There's a lot of
debate around «when you can review a
game».