There's
some decent action pieces, but the story is what captured my attention.
Over many decades, John Carpenter has helmed some horror cult classics, a couple
decent action pieces, and a number of spectacularly bad duds.
Not exact matches
A
decent piece of do - good cinema... Director Norman Jewison stages their confrontations for effectively flashy, immediate effects, though he unnecessarily neglects the
action - movie underpinning.
However, even though there are a
decent number of heavy - hitting
action set -
pieces, Killer Elite is a narrative mess that convolutes a pretty straight - forward plot with loads of bizarre character relationships and added «drama» in an attempt to elevate the film beyond a throwaway
action experience.
It's a
decent performance of a fine
piece of
action music, though I'm surprised one of the more thematic
pieces from the score wasn't chosen.
However, there were too many «talky» scenes after a
decent action set -
piece and Norton's character fizzled out.
The key to making a
decent film when the plot is dull is to bolster it with good humor (a la Rush Hour) or some unbelievable
action pieces (a la Who am I?).
Not only does the
action pick up, with some
decent set
pieces staged by Huen, but the requisite sentimental turn works to the proven strengths of Advani, who made a name for himself on more earnestly emotional
pieces; however strained it may be on script, Advani and the likable work of Kumar, Yuan, and Padukone lend a certain convincing humanity to what initially come off as two - dimensional cartoons, and on the whole the sillier and straight - faced elements blend to a smoother consistency.
Aside from a crisp 3D conversion and a
decent action sequence involving swinging ninjas on a mountainous peak, this is
pieced together like a crappy Transformers sequel taken from a rejected script for a Mission: Impossible installment.
There are the expected scenes of actors riffing all over each that populate most modern comedies, but also hints at a bigger budget and attention to aesthetics like nifty camera work, tilt - shift photography, and some
decent action set
pieces.
To that, director Danny Cannon brings a
decent sense of big - budget
action, with workable set
pieces and a reliable pacing that renders the proceedings more than watchable.
Of course, the same could be said of its surprising shortage of
action, with only two
decent set
pieces (including an intense military extraction sequence) over the course of its 123 - minute runtime.
We see some of that now in the likes of
action games (God Of War, DmC, Metal Gear) but for the most part all I'm seeing is set
piece after set
piece, and then the odd
decent boss fight.