Not exact matches
Spy Kids 3 - D strays away from its usual flare and is blatantly cliche and is
only attainable as a
visual decent film.
Unsurprisingly excellent.Great level design,
visuals, sound and powers.Enemies are tougher with
decent A.I.There are a lot of nooks and crannies to explore, expanding the game if you wish.If anything could have been better, it would have been a mission that
only Corvo could play, and that
only Emily could play inserted around mission 5 or 6 to make the game just a bit more of a compelling replay experience besides a low / high chaos run.Changing the voice of the Outsider was very jarring and a mistake.Overall it's a great addition to the franchise, albeit with several huge errors on the part of the devs.
The
only aspect that comes across as dated for today's standards is the
visuals which look
decent but are nowhere near the quality of modern AAA titles.
Not
only is it a slap in the face to go from gorgeous 32 bit graphics from MM8 or even the
decent 16 bit
visuals for MMB to the cruddy 8 bit style, but they don't even bother to base it off the colorful, more dynamic levels from Mega Man 6 that really showed that the NES could still do impressive colors, instead going for Mega Man 2 of all things due to people's nostalgia.
If the game footage shown for PS4 is anything to go by, it's pretty much blowing all the high end PC systems out of the water visually, of course
only at 30 fps, but you'd need an expensive high end pc system to push the same
visuals out at a
decent fps anyway.
It's a shame the gameplay was such a let down because, for a game released on the Super Nintendo in 1994, its presentation was quite impressive with some limited commentary and wrestler catchphrases, the
visuals were quite
decent too although strange 3/4 overhead camera perspective
only added to the game's stiff combat mechanics.