The one area I did find solace was in the not - so - traditional game modes that allow for a player to
decide the outcome of a game by applying hit points to game pieces and letting you duke it out in a side battle of DDR - style or full on 3rd person controlled matches.
Don't know whether this will comfort Muhammad Ali or not, but early in the season Coach Ron Farris
of Spencerian, a Louisville business college,
decided to test a computer
by having it analyze the possible
outcome of Spencerian's basketball
games.
It's also disappointing that Bioware seem to have missed a beat, because while you're building up these forces feels like you're going to be the one that
decides what to do with all these assets when the times comes, able to effect the
games outcome by careful use
of the fleets and troops that you've acquired through missions, planet scanning and more, yet there's only one moment in the entire
game you even get to see your assets, and you certainly never get to exert any control over them.