Though you will make many small - scale
decisions over the course of the game, on the whole, the story follows a very linear path.
Not exact matches
Dean lost the plot and followed that awful
decision up with quite a few more
over the
course of the
game.
With how Wilfred and Yannick were man handled by Liverpool players
over the
course of the
game, which I've no problem with, it was a really tough
decision to take so late.
Over the
course of production, its creators took the
game in a slightly more mature direction — a
decision which was met with some degree
of backlash.
All
of your
decisions and choices really start to snowball
over the
course of the trilogy because it's picking up the entire record
of how you've played, from the first moments
of the first
game all the way through to the ending
of the third
game.
Over the
course of the
game, he begins to show his stupidity more and more, making dumb
decisions and remarks at nearly every turn.
The replayability
of The Walking Dead: Michonne stems from the multiple storylines you can shape by playing the
game over the
course of multiple playthroughs, while experimenting with different combinations
of moral choices to see which direction your
decisions will ultimately guide the story regarding which characters will survive that did not previously do so and which characters who survived beforehand that will not survive this time given an alternative moral choice.
The weight
of each
decision you make
over the
course of the
game has a dramatic pull on the overall story (so much so that Cherrymochi doesn't expect anyone to fully uncover the core mystery without multiple play - throughs).
Over the
course of the past month, I've had a difficult
decision in what
games to play in my free time as
of late.
Titled «A New Day,» this two - hour - and - change chapter gets the player familiar with the characters they'll be dealing with
over the
course of the
game, along with its awesome dynamic
of making
decisions and getting folks to side with you — or hate your guts, if you make the wrong choice.
The narrative is an important aspect
of this series and each
of your choices
over the
course of the
game affects the rest
of your experience in an open - ended story - mode that requires strategic
decisions on the battlefield but also outside.