Under CEO George Kurian, NetApp has shifted to selling software subscriptions to offset
declines in hardware sales.
Portable systems contributed the most to
the decline in hardware sales for the month.
Not exact matches
Metcash's earnings before interest tax and amortisation from its core IGA grocery and food distribution business slumped 13.9 per cent to $ 150.7 million after a 1.5 per cent
decline in sales to $ 4.48 billion, offsetting higher earnings from its liquor,
hardware and automotive wholesaling operations.
So far this year,
Hardware sales have grown by 18 %, offsetting the
decline in portables.
As Bloomberg reports, Microsoft's re-entry into the entry - level tablet market may be an attempt to shore up
declining sales in the Surface line by attracting a new audience to its
hardware.
I can not say I am surprised about this latest figures, the constant
decline in sales of
hardware and digital content is unending.
The discounts on Nook Media
hardware and content, coming as they do the month after Barnes & Noble reported an 8.8 percent revenue drop and 2.2 percent
decline in sales of Nook products from last year, doesn't seem to be a show of faith
in Nook's future prospects.
So far this year,
Hardware sales have grown by 18 %, offsetting the
decline in portables.
News - 3 weeks Sony hits its
hardware sales forecast, predicting a further
decline in console
sales for the coming year.
Hardware sales declined by 4 %
in 2015, generating a total of $ 4.86 billion.
The drop
in revenue was of course due to the
decline in hardware unit
sales but also due to lower average selling prices for the 3DS.
This
decline in new physical software
sales, coupled with an increase
in digital downloads, has hurt traditional brick and mortar retailers such as gamestop and as a result the company has been quick to take action this year, opting to bundle
in physical games with
hardware bundles and focusing more on their trade
in promotions to increase customers and spending.
HOME CONSOLE SOFTWARE — Despite
declining hardware sales, the Wii U has seen a slight uptick
in software
sales during FY2015 with total software shipments up 12 % from 24.4 million unit shipments
in FY2014 to 27.36 million unit shipments this year.
Factors that could cause Blizzard Entertainment's actual future results to differ materially from those expressed
in the forward - looking statements set forth
in this release include, but are not limited to,
sales of Blizzard Entertainment's titles, shifts
in consumer spending trends, the seasonal and cyclical nature of the interactive game market, Blizzard Entertainment's ability to predict consumer preferences among competing
hardware platforms (including next - generation
hardware),
declines in software pricing, product returns and price protection, product delays, retail acceptance of Blizzard Entertainment's products, adoption rate and availability of new
hardware and related software, industry competition, rapid changes
in technology and industry standards, protection of proprietary rights, litigation against Blizzard Entertainment, maintenance of relationships with key personnel, customers, vendors and third - party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard's success
in integrating the operations of Activision Publishing and Vivendi Games
in a timely manner, or at all, and the combined company's ability to realize the anticipated benefits and synergies of the transaction to the extent, or
in the timeframe, anticipated.
The increase here will be offset by
declining ASP's as well as sharp
declines in portable and 7th gen
hardware sales.
Hardware sales continue to
decline in terms of currency because the average system is selling for less than it was
in 2015.
While there has been talk of
decline in desktop PC
sales, what has been often ignored is the growth of a consumer that spends a significant amount of money on PC
hardware.
Operating income for the sector decreased by # 180 million ($ 280m) to nearly # 12million ($ 18m), which Sony blamed on
declining hardware sales of PS3, Vita and PSP
hardware and the impact of a price reduction on the Vita
in Japan which took place February.
This is following a
decline in the amount of
hardware sales that was offset by the
sales of software.
As a recent Gamasutra article has detailed, recent NPD data shows a noticeable
decline in both
hardware and software
sales.
Indicating the Nintendo Switch's gaining momentum
in the marketplace, 3DS software
sales have
declined by 33 % to 31.25 million units, but
hardware sales for the 3DS family have only seen a 9 % shortfall to 5.86 million units.