But clearly Bright Engrams do give the player an advantage, whether that's quicker cooldown on abilities, better handling and stability with weapons or
decreased damage taken for a short period of time.
Not exact matches
Research conducted at Appalachian State University's Human Performance Lab at the N.C. Research Campus in Kannapolis showed that
taking vitamin D2 supplements
decreased levels of vitamin D3 in the body and resulted in higher muscle
damage after intense weight lifting.
Taking walks for an hour each day can slow non alcoholic fatty liver disease progression in obese individuals who have pre diabetes by stimulating metabolism, as well as
decreasing the oxidative
damage caused by non alcoholic fatty liver disease.
The other things that you should do is, the other thing really that's very important to do is to maximize the biological activity of thyroid hormone because there is a direct correlation between
taking care of your thyroid and
decrease risk of having high cholesterol be
damaging to you.
Std bodybuilding techniques are very good at creating muscle
damage and muscle inflammation,
taking antioxidants
decreases this effect.
First, there are other ways of blunting hypertrophic response to typical gym training (sets of 6 - 12 reps close to failure with low rest time):
taking NSAID and ice / cold therapies will
decrease post training inflammation and, likely, muscle
damage.
Your max health is permanently
decreased as you
take substantial amounts of
damage.
Getting through the game will probably
take you about six to eight hours, but the adventure doesn't stop there as you can
take on New Game + mode which drops the amount of checkpoints down to just two per level,
decreases the amount of health pickups you find and doubles all
damage dealt by enemies.
These weapons can be levelled up with yellow gems that are dropped by your fallen enemies, be careful though because if you
take damage you weapons level will
decrease as well as your health.
When the series went to life bars in Sly 2 and 3 they did something more subtle: everytime you die in boss encounters, the game slightly
decreases the amount of
damage you
take with each hit and increases the
damage enemies
take with each hit.
This means as you
take damage or explore, the «Drop» meter will
decrease and once it reaches zero, will swap you to the other character.
This one boosts dragon
damage,
decreases dragon
damage taken and nullifies dragonblight.
Unlike many other shield type armaments, the GN Shield does not dissipate with additional
damage taken - at the 30 - second mark of the video, you can see Virtue
take a melee hit, but the timer does not
decrease any faster.
Exploring the environment, instead of running straight to the objective marker will yield hidden rewards, allowing the nanosuit to be upgraded depending on your playstyle, such as increasing the amount of
damage Prophet can
take, or
decreasing the energy cost for having cloak enabled (Try reading that without the nanosuit voice).
Any
damage taken will cause the gauge to
decrease.
This
decreases the
damage it will
take from moves such as Low Kick and Grass Knot that are more powerful the heavier the target is.
However the GRD will
decrease if the player
takes damage, has his or her attacks blocked, or after back - dashing.
The
damage that players
take from enemies on Proud difficulty has been
decreased as the staff saw it as too high in its release form.
You may not see much difference between going 40mph and 35mph, but just that 5mph
decrease can
take thousands of foot - pounds of force out of a collision and seriously reduce the amount
damage you and your car sustain.
However, despite the
decrease in the proportion of Aboriginal and Torres Strait Islander daily smokers reported in 2012 - 13, the ABS estimates that health outcomes will continue to reflect the smoking patterns in 2002 as the
damage from these high levels of smoking will
take some time to dissipate.