Paintball - Marine grenades and grunt mines splatter the environment with color and deadly shrapnel Wuv Woo - Scarab and Locust beam weapons shoot rainbows made of pure love and hearts Scoring: Pain Train - All player units train 50 % faster, final score
decreases Bountiful Harvest - Supplies from supply buildings arrive 25 % faster, final score
decreases Emperor - All player powers
recharge in half the time, final score
decreases Pestilence - All player units slowly lose health from the moment they're built, final score increases Total Annihiliation - Spartan special
ability slams create an even more powerful explosion upon land, final score
decreases Sickness - All player units have 50 % fewer hit points, final score increases Firestarter - Grunts and Marines explode on death inflicting damage on enemy units, final score
decreases Things That Go Boom - Hero units unleash a nuclear explosion on death, final score
decreases Sugar Cookies - All player units have 50 % more hitpoints, final score
decreases After Party - Any time a Firebase is destroyed the player who owned it gets a tank and infantry unit, final score
decreases Nightmare - No checkpoints or saves on any difficulty with Campaign only, final score increases Shadow - Player core infantry units start cloaked, final score
decreases Our Halo Hub Read our Halo Wars 2 Review