In the abstract, I would say that the most difficult part
of game development, especially for a self - funded independent project, is finding the means and / or
time to work on the project,
dedicating years
of your life and an
enormous amount of intellectual, physical, and emotional energy into a project that could ultimately fail completely.
Since that
time we have collected an
enormous amount of donated fabric (some
of which would have ended up in the landfill) and through the help
of dedicated volunteers have made and given away almost 1,700 bags.