Sentences with phrase «deep love of a game»

What it is that makes a player successful when they move is beyond me (probably an incredible internal drive to succeed, insatiable desire, a deep love of the game, combined with great ability, strength and supreme confidence) but who is out there that has this?
Those with a deep love of a game that doesn't need gimmicks to prove itself, whose parish is the world, might almost welcome the demise of the NASL in return for a saner revival sometime in the future.

Not exact matches

If a game successfully tickles both the human craving for novelty and our deep - seated love of reminiscence, what do we want to do about it?
Nerding out over an online video game or a fantasy series or a beloved sitcom isn't bad — that kind of deep passion can drive culture forward — but when that love is self - contained, it's useless, and that makes the diverted goals of
Nerding out over an online video game or a fantasy series or a beloved sitcom isn't bad — that kind of deep passion can drive culture forward — but when that love is self - contained, it's useless, and that makes the diverted goals of Ready Player One's book and movie feel in counter to one another.
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Ramsey has had one good season for us since his horrible injury, he needlessly gives the ball away much too often and his finishing is even worse than Giroud's... once again we have fallen in love with the idea of what could have been... Ramsey has only scored 2 meaningful goals in his entire Arsenal tenure: one in Turkey and the other in last year's FA Cup, which is not near enough to make him a centerpiece of this offence... likewise simply his presence on the team sheet has led Wenger into making horrible tactical blunders because he will force Ramsey into the lineup even when it doesn't make sense... just think of all those games when Ramsey was played out wide on the right, which forced the RB to come up into the play far more often, and deeper, because Ramsey invariably would find himself in a more central position leaving us far more vulnerable to the counterattack..
They had chances and couldn't convert, we had fewer and took 2 of it, Sanogo had a good game, needs a lil more run in the side, could be a great alternative to giroud, loved his diagonal runs, which i haven't seen us do for a while, drew defenders away from our midfielders, probablythe reason ozil had a good game, i mean, Giroud loves to come in deep to get the ball, i don't see the need for that, his link up play is not so good, neither can he dribble, like say a suarez or sturridge, so playing to ones strenght is better atimes, just stick to what you do best!
Laurel helps translate the deep - seeded needs and superficial wants of both men and women, demystifying dating by removing the games, and getting back to the real purpose: finding love.
It's an underdog story that's a bit formulaic but very well set in its moment, and it tells of a very human experience: though it's about racism - Davis being the first black player to win the Heisman trophy - it's not too heavy - handed, and it's just as much about football, and built on a deep love and understanding of the game.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
With a very solid single player campaign and multiplayer that manages to keep things engaging and much deeper than before, any fan of the series or FPS in general are going to just love this game.
I love Galaxy 2 as well, but I feel like the first one is entitled to be Game of the Generation because it was totally new and it also had a slightly better soundtrack and a deeper mood.
In addition, the Switch version of the game will include the chart - topping dance track «How Deep Is Your Love» by Calvin Harris & Disciples — available exclusively via that free Just Dance Unlimited subscription service.
Children would also love engineering design projects, deep discussions of texts they've read, or math games.
All types of games and activities build a bond and they learn to trust and love you even deeper.
It's not exactly deep stuff, but it is quite a lot of fun, hampered just a little bit by the incredibly boring maps that the game loves to have you do battle on.
The deep strategy with slight random elements makes the game feel like a cross of chess and poker, and I love trying to out - guess my opponents while simultaneously hoping I draw the right card at the right time.
«Once the game launches in the West, payers will have the ability to experience the flowing nature of action martial arts that they have come to love, but will experience it in a modern format blended together with deep story lines and an epic online world populated by millions.»
«Deep Silver can confirm that Saints Row 4 was denied an age classification in Australia, Volition, the developer, are reworking some of the code to create a version of the game for this territory by removing the content which could cause offence without reducing the outlandish gameplay that Saints Row fans know and love.
I love the idea of this game and I love deep silver, but I'm very disappointed you are pulling the same «PS4 & PS3 with Vita coming later».
With an exciting plot, unusual puzzles, and fascinating hidden object scenes, Hope Lake will delight those who love the hidden object genre, and the terrific background music gives this game a unique charm that will plunge you deeper into the immersive mystery of the Hope Lake Boarding School!
I would love to see more content for the game that added deeper levels of game play.
Etrian Mystery Dungeon is a deep, engaging and fun game that fans of the series and RPG followers will love at first glance, even though not every player will enjoy it.
I have a deep love for the Trails games which stems almost entirely from the fact that the Falcom Sound Team has for years been crafting JRPG soundtracks that sound like they come straight out of the late «90s.
While we love our games here at PCGamesN we're in deep with a number of debting angencies, namely Goons Inc, Goon Ltd, and Argos.
I love that the game is accessible to the pick - up - and - play kind of player, but also incredibly deep and nuanced to those that invest their time into the title.
«I've always loved games with lots of secrets in them,» said Hack «n» Slash project lead Brandon Dillon, «and when I first discovered a hex editor in an emulator, it dawned on me that I could be a kind of digital treasure hunter — no game could keep even its deepest secrets from me if I adventured long enough in its code and memory.»
With a very solid single player campaign and multiplayer that manages to keep things engaging and much deeper than before, any fan of the series or FPS in general are going to just love this game.
You get plenty of retarded Xbox peasant boys spending 24/7 on the internet saying how much they love the console but they don't even buy it when it's available because deep down they know it's a worthless, weak, pathetic POS with no games and sales will always prove that.
Their primary goal was to create a game that carries the innocence and wonderment associated with a cartoon but with deeper themes of love, growth, and loss to convey a much stronger message.
This was all my first real experience with a strategy game as deep as this one, and even if it was perhaps a little simplified compared to the original game everyone knows and loves, there was still plenty of things to keep you busy.
While my wish still hasn't been completely fulfilled, this year's release of Assassin's Creed III combined my love of sailing with my deep desire to see more strategy games in the same vein as Sid Meier's Pirates!.
Over at Kotaku, Mark Serrels dives deeper into this phenomenon, in a wonderful personal essay on how the flexibility of the Nintendo Switch helped him reconnect with his love of video games, even with the responsibilities of being a homeowner and a father.
Mecha fans will love the number of customisations on offer and people who like Koei Tecmo's Warrior series» will enjoy the mindless combat in play, but don't go into the game expecting a deep enthralling story and unique gameplay mechanics.
If you fall in love with the game and want to see how deep the rabbit hole goes after that, no worries, different difficulty modes will have different fights (e.g. more complicated enemies appearing sooner and more often) so each difficulty level is a distinct challenge, not just a matter of more HP on the enemies.
myPotatoGames is a project created out of love for laid back, relaxing and none violent video games with a deep, deep love for Animal Crossing.
As I look across my dearest friends these days I realize that I got my favourite FF Characters in my real life party too and they will all help me stop meteor or Sepiroth or just the next personal crisis that hits me or my wife... Love you all and please discover FF VII before the Remake to get the nostalgic feeling of a game that is around for a long time and has deep meaningful impact on many lives!
If you're not, while a working knowledge of the first game is key to enjoying this game at it's fullest, if you love third person shooters wrapped in a deep and thoughtfully written story and you have a PlayStation Vita, then you might want to consider giving this one a go.
So we have this game that — beneath its colorful exterior — presents a really deep, sad theme: that sometimes, the cost of progress is letting go of something you love deeply.
I love the look of the game and have a deep appreciation for classic animation.
«This is a must have title for every kind of fan: those who loved the original game, FPS enthusiasts and players looking for a deep next gen experience at a legacy price point.
It's a moment for us to bring forward our best stories about games - not as a collective «God, I love this game,» or «This game made me cry,» but as careful observers of the deep and vivid experiences games can provide.
With a party - based single - player gameplay that boasts a deep skill and trait system, Thorvalla hearkens back at traditional role - playing games, just the way you loved it when playing games like Realms of Arkania or Planescape: Torment.
With outstanding graphics that put a lot of other pixel - art based games to shame, a deep and thorough level of customisation, and a compelling storyline, it captures everything I loved about the tactical RPGs of the PSX era!
Now, this may sound off - putting for some, but for those of you who have read my older posts, you know I love deep customisation in a game!
You can tell just by looking at it that the developers have a deep love for some of the best games in the genre, such as Castle Crashers.
Hopefully its a wonderfull combination of the fun RPG gameplay, and deep story that we have come to know and love from Zelda style games.
You'll need deep pockets, both to buy and carry this thing, but if you're — ahem — a «core» gamer with a love of epic gameplay design, I doubt you'll regret it.
Whether you have a deep - seated love for demos or are happy jumping in and out of Betas to get a taste of a game before purchase, it's likely that the Demo's glory days are behind it.
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