Sentences with phrase «defeated by jumping on»

We can hear the classic Mario musing during the play and we will meet classic and funny enemies that have to be defeated by jumping on them or with the use of special power.
We can meet the well known enemies that can be defeated by jumping on them (they will disappear after that).
Goombas can be defeated by jumping on them, releasing a Coin.
Goombas can be defeated by jumping on them or by throwing an object at them such as a Bob - omb.
They can easily be defeated by jumping on their heads, or by punching or kicking them.
They could be defeated by jumping on them, with a Star Spin, or when run into as Rainbow Mario.
Most enemies are defeated by jumping on their heads which makes them explode into confetti.

Not exact matches

A Knocka can be defeated by simply jumping on it, knocking it back into its barrel.
Defeat the Stairface Ogre by waiting for it to slam its weapon down, then jumping on top of its head and smashing the button.
In order to progress through the game, Mario and his companions must defeat enemies by a number of different means: jump on them, knock them over with spinning shells, throw ice - or fireballs, or become invincible.
They can be defeated by hammering them or jumping on them.
They can not be jumped on or swallowed, so they must be defeated with eggs or by spitting an enemy at them.
They could be defeated with Perry or by using Rage, but could not be jumped on or picked up.
They can be defeated by such attacks as being jumped on, or by being attacked by a Pixl.
The Goombas of this level would hop around aimlessly in Goomba's Shoes and if jumped on by Mario, would be defeated; however, if Mario was to attack one of these Goombas from below, the Goomba will be knocked from the shoe and Mario could take it and ride in it.
Sound effects include walking and running on different surfaces such as metal or water, jumping and double jumping, while you can hear the Fallen and Red Legion enemies communicating as the rather ominous sound of incoming drop ships full of enemies to replenish the numbers of the Fallen and Red Legion that you have just defeated, weapons being fired at enemies and enemies firing back, explosions and ambience; accompanied by cinematically emotional music that drives the mood of the scene.
They can be defeated by simply jumping on their heads, like regular Goombas.
They can be defeated either with a spin or by jumping on them.
Features • Sci - Fi action / adventure combines aerial and on - foot combat for a totally unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games
As well as jumping on boss heads or hitting them off platforms from below, the bosses in New Super Mario Bros 2 can also be defeated by hitting them with either a normal or gold fireball.
The gameplay is similar among all games in the series: the player must move as in a typical platform game, defeating enemies either by jumping on them or by grabbing and throwing blocks at them.
Mario and Yoshi defeat him by jumping up to his plane and placing a Bucket on his head, blinding him and causing him to loose control of his plane and spiral out of view.
In all Super Mario Games, we need to defeat enemies by jumping on them or throw fireballs on them.
You have to defeat all the enemies by jumping on them and reach the goal.
The way she fights also has a level of charm to it, choosing to defeat enemies with an umbrella and by jumping on their heads.
Unlike many other small enemies, a Little Skull Mouser can not be defeated immediately by a Ground Pound; instead, the attack has the same effect on it as a normal jump, merely destroying the skull on its head.
You, obviously, can't jump on them, but you can defeat them by throwing items at them Shy Guys — They are the most common enemies in the game, and also the first enemies that you encounter in the game.
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