You must
defend against waves of enemies by planting weaponzied plants in your yard to obstruct their path.
It's a vastly different story on iOS, of course, where that platform is over-saturated with examples of tower defence games, and indeed, which has served as something of an evolution chamber for it, with various features like hero units and upgradeable towers added over the years to the basic «plant down some towers to
defend against waves of enemies» template.
You have a fixed camera, climbing portions, puzzles, and areas where you have to
defend against waves of enemies.
Not exact matches
Also, there's apparently just one mission type for the co-op mode (i.e.,
defend a point
against waves of enemies).
You now have to
defend against 99
waves of enemies with no instructions and no eased pacing.
For those
of you not familiar with the Dungeon Defenders franchise, you control one
of four heroes (many more can be unlocked with play) and you
defend a certain location
against waves of enemies, by using class - specific defensive towers, traps and special attacks.
If you don't fancy competing
against other players you could get together four friends or randoms and play some Swarm which tasks you with
defending an area
against waves of attacks from the
enemy forces.
Survival mode plays out sort
of like OverRun — Working together the COG players (the class system from OverRun is present here) need to
defend E-Hole covers
against just ten
waves of enemies, rather than the 50 that we've become accustomed to from past iterations
of Horde.
Players must strategize and coordinate to produce ammunition and powder, load and fire cannons, and
defend the castle
against waves of enemies!
It means you're
defending the Beacon Imperium
against waves of enemies hellbent on destroying it... and you!
Armed with only your wits and imagination, you must
defend against waves of relentless
enemies.
Unlike a Terrorist Hunt level where you are clearing all the
enemy or
defending against waves of AI, the Situations give you tasks that you would fine online — defuse the bomb, rescue the hostage along with some defensive levels.
Since its initial reveal, the focus has been solely on co-op, where up to four players work together to
defend various generators and outposts
against waves of enemies.
There are 20 levels in all, most
of which involve simply trying to
defend against a small number
of waves of enemies (though each
wave is quite large and can include multiple
enemy types), but there's the occasional level that mixes thing up a bit, such as bosses that must be destroyed before they spawn enough minions to overwhelm you.
Missions usually involve weathering
waves of enemies while completing objectives, or erecting towers and
defending your base
against the approaching horde.
In Terminus Firefight, play with up to two other players and
defend your base
against endless
waves of enemy forces.