Sentences with phrase «defense like gameplay»

Not exact matches

Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
A nice blend of Tower Defense and Action / RPG gameplay, Dungeon Defenders uses the carrot (characters with a persistant progression even when you fail) and the stick (a Dark Souls - like difficulty) with talent.
This gameplay dynamic featuring elements of tower defense, third - person combat, and kaiju - like epic battles makes for some seriously fun matches.
Whilst there seems to be an underlying strategy to ZombieSmash in deciding where and when to use your special weapons, particularly as some weapons combine to do additional damage, as a castle defense game that incessant flicking - like - a-madman gameplay is unescapable, and is ultimately what turns people away from the genre.
Combining Action - RPG elements with Tower Defense gameplay sounds like a marriage made in heaven and while Dungeon Defenders had its execution problems on the smaller iDevices, it proved that the concept can (and for some does) really work.
Corn Quest doesn't redefine the well established tower defense genre, but it does make for a fast and furious alternative to the usual considered «puzzle - like» standard gameplay.
Those who played Tower Defense will like this new concept, but cuter... The game unveils more functions and gameplay when you level up... Awaiting for more updates from the developer...
The online Multiplayer side of things covers everything you can do offline like the maps, gameplay rules plus some and is then also split into three main game types in DG Fighter, Co-Op Doubles and DG Coordinated Defense.
Like Trenched before it, Orcs Must Die does a good job with the moment - to - moment tower defense gameplay.
Had there been, say, attack and defense multipliers that could be applied, and other variables like maybe gravity sliders or changes to gameplay speed or random afflictions or whatever, this mode could have carried more of the burden for those seeking single - player content.
Breach TD takes tower defense one step further with an action - packed mix of real - time strategy and MOBA - like gameplay.
Forsaken Bastion's Fall (FBF) is a map that combines Tower Defense gameplay with an AoS - like Hero PvP Battle.
DEFENSE GAMEPLAY: ------------------- Waves of various DUMB ZOMBIES want to be your best friends, but it looks like you would prefer to see them dead!
Toy Defense 3: Fantasy may sound like a pretty standard tower defence outing, but it's packed full of interesting levels and a whole horde of gameplay bonuses that make it stand out in Apple's extremely saturated App Store.
Save The World plays more like Minecraft, where you're harvesting more resources and stocking up on loot to survive waves of AI enemies in a sort of tower defense - style of gameplay.
a b c d e f g h i j k l m n o p q r s t u v w x y z