yeah killzone 2 does not use Resistance 2's
water at all... in fact I've never seen
water that looks like that of killzone 2 yet... it has multiple layers with multiple real - time reflections... but, at least for the big moving
water body in the demo... there are no physics like
uncharted or R2 incorporated... if you shoot it, there is a huge plume of
water that jets upward, but no real ripples in the body... it still looks great, at the ripples wouldn't look right with the waves and the current of the
water... but its
definitely not an R2
water engine or anything... however killzone 2 does have the ripples in other areas... puddles will react to bullet fire apparently... and there are areas of flooded buildings with «still»
water... that do have the
uncharted like ripples according to some... but the big flowing river does not...