Dodge the falling obstacles, scramble across
the deformable terrain, and tackle the elements as you try to reach your goal without loosing your precious cargo or running out of fuel.
According to SEGA the game will feature «revolutionary dynamically
deformable terrain», so basically we should expect a lot of mud, gravel, snow and dust effects, with proper ruts in the courses on repeated contact with tyres, which seems like an obvious and justified design decision.
SCREAMS: Past Red Faction games were more about
deformable terrain, in this game the terrain is impervious.
Semblance is a «playdough platformer» with
deformable terrain, set in a beautiful minimalist world.
Taking teams of 2 - 4 worms and doing battle using crazy weapons (The concrete donkey is always my favorite) on
deformable terrain.
Not exact matches
Objects can be destroyed and the
terrain is
deformable.