My only hope is that Dark Souls 2 can
deliver the same,
tangible feeling of
reward and although they've caused gamers a lot of grief since Dark Souls launched, I genuinely hope there's a boss in there as brutal as Ornstein and Smough to really test our resolve and help us grow stronger as a result.
We rely on our volunteers to
deliver essential services that support Victorians, and, in some cases, our volunteers rely on us: for
rewarding experiences, for a powerful sense of community, and for
tangible personal fulfilment.