Sentences with phrase «depend on our companion animals»

Kathy Mitchell, Director of Government Relations at Zoetis who spoke at the briefing, highlighted that people inherently depend on companion animals for companionship, comfort, and service.

Not exact matches

Companion animals depend on us for their care, and it is our responsibility as intelligent, compassionate human beings to prevent unnecessary suffering for the creatures in our society which can not care for themselves.
Therefore, the welfare of our companion animals and the future of our organization depend on the compassion and generosity of our friends and supporters.
You will find wonderful older dogs in need at most shelters, humane societies, SPCAs, and rescues, but how you go about finding your future companion and completing the adoption will partly depend on the type of animal welfare organization from which you choose to adopt.
«The protocol for preventing CIRD varies greatly depending on the lifestyle and temperament of the dog, so we're pleased to offer the broadest range of vaccine options available,» said Shelley Stanford, DVM, Group Director, Companion Animal Division Veterinary Professional Services, Zoetis.
Our companion animals depend on our community to enrich their lives daily.
Depending on our animal companions» issues, there are many simple things we can do to make our friends» lives more comfortable and give them back the dignity and respect they deserve.For example:
Whether you manufacture or distribute pet products, produce or sell pet food, groom or board dogs and cats, your business depends on healthy and well - bred companion animals — and those animals depend on responsible, informed breeders.
The choice of which treats your customers should select to give their companions should depend on the individual animals and their needs.
Companion animals depend on their owners to meet their needs.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
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