Liverpool has never been much of a problem for mr wenger and i expect us to win by a margin of 3 goals... the days of
depending on a certain player are over since we don't have such kind of exceptional players like henry so its up to everyone to put in a strong performance and i hope theo starts that game cz the guy needs game time cz he deserves it
Another thought: what is your opinion on allowing the player to carry their info from the save file of one episode to the next, and having things change
depending on certain player actions?
Not exact matches
I think only barca real or Bayern can tempt those
players away from leicester, they would give at least a year to the club, but season after that they will move onto other club
depending on their form next season.As for arsenal transfer i wouldn't want to listen to rumours as most of the times these rumours are just utter garbage.i want a
certain rumour about Wolfsburg signing giroud to be true.Anyways if our idiotic manager has some sense left in him after an embarrassing season he should get a premium striker which the club needed for past 4 years.He need to put his ego aside and his old philosophy of waiting for
players to develop.We need already established
players in every department of our team.Penny pinching has cost us just pay the damn money get the
players.I get the feeling next season is going to be harder and we have less chance of winning cause man city have had 2 seasons without premier league and guardiola is gonna bring more quality and hunger to that team.
Have we stooped so Low to
depend on Dope test
on a
certain unknown zagreb
player for our survival?
A couple months back i read a study which somehow linked frequent injury of
certain players to genetics.structure of muscle tissue, attachment of tendons bone and muscles and more.Do you ever get that weird feeling that some of our
players a predisposed to injury.Theo, Ox and others not even mentioning Diaby Are you really willing
depend on these
players for lets say 25 games for the season?
My thoughts are constant while the majority
on here WB and flow
depending on the teams form or whether
certain players are playing well.
Fot those of us who did not do video games (Pro Evolution Soccer), people are very different and
depending on where you play
certain players, your team strength could go down or rise up dramatically.
Depending on who you read, every time a contract comes up for renewal for a
certain player, the media acts like...
Teams that have succeeded with this fluid style of play usually
depend to some extent
on a
certain player at the center that will provide the creative impetus.
Are
certain football
players more vulnerable to concussions — perhaps
depending on what positions they play?
What types of weapons
players can equip
depends on what type of chassis they've chosen: the light engineering chassis, the medium sized standard chassis or the heavy assault chassis, all of which have a
certain amount of slots available for weapon attachments.
These give the
player a range of attack options which sacrifice speed for power and vice versa
depending on which stance has been selected;
certain enemies are best handled with the swift but less powerful low stance, for example, while slower - moving bosses may be better taken down with a powerful but slow high attack.
Players get to choose which girl they want to date (although
certain choices are locked at first), so they'll see different storylines
depending on who they chose to romance.
Coin minigames exist, which can make the
player receive a
certain number of coins
depending on the coins found in this game.
For the long time
players, the game even looks at their save files and gives them
certain high quality cars and upgrades
depending on what they own in Forza 3, which is a good loyalty reward for long time fans.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed
on the map — Groups were created out of the over 300 devs to work
on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees
on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes
depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a
certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted
players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in th
players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used
on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you —
Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in th
Players can see the ending without seeing everything from the story — A
certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Not only will SackBoy be able to swim, but I'm assuming
certain items will be able to float or sink,
depending on what the
player chooses.
Essentially, every character and enemy has a weakness to
certain weapons or elements
depending on their equipment and it's up to the
player to exploit and protect against them; one such way is the Session System.
The
player can only teleport to
certain locations and
depending on the circumstances, you will see a glowing icon where you can teleport.