Sentences with phrase «depending on certain player»

Another thought: what is your opinion on allowing the player to carry their info from the save file of one episode to the next, and having things change depending on certain player actions?
Liverpool has never been much of a problem for mr wenger and i expect us to win by a margin of 3 goals... the days of depending on a certain player are over since we don't have such kind of exceptional players like henry so its up to everyone to put in a strong performance and i hope theo starts that game cz the guy needs game time cz he deserves it

Not exact matches

I think only barca real or Bayern can tempt those players away from leicester, they would give at least a year to the club, but season after that they will move onto other club depending on their form next season.As for arsenal transfer i wouldn't want to listen to rumours as most of the times these rumours are just utter garbage.i want a certain rumour about Wolfsburg signing giroud to be true.Anyways if our idiotic manager has some sense left in him after an embarrassing season he should get a premium striker which the club needed for past 4 years.He need to put his ego aside and his old philosophy of waiting for players to develop.We need already established players in every department of our team.Penny pinching has cost us just pay the damn money get the players.I get the feeling next season is going to be harder and we have less chance of winning cause man city have had 2 seasons without premier league and guardiola is gonna bring more quality and hunger to that team.
Have we stooped so Low to depend on Dope test on a certain unknown zagreb player for our survival?
A couple months back i read a study which somehow linked frequent injury of certain players to genetics.structure of muscle tissue, attachment of tendons bone and muscles and more.Do you ever get that weird feeling that some of our players a predisposed to injury.Theo, Ox and others not even mentioning Diaby Are you really willing depend on these players for lets say 25 games for the season?
My thoughts are constant while the majority on here WB and flow depending on the teams form or whether certain players are playing well.
Fot those of us who did not do video games (Pro Evolution Soccer), people are very different and depending on where you play certain players, your team strength could go down or rise up dramatically.
Depending on who you read, every time a contract comes up for renewal for a certain player, the media acts like...
Teams that have succeeded with this fluid style of play usually depend to some extent on a certain player at the center that will provide the creative impetus.
Are certain football players more vulnerable to concussions — perhaps depending on what positions they play?
What types of weapons players can equip depends on what type of chassis they've chosen: the light engineering chassis, the medium sized standard chassis or the heavy assault chassis, all of which have a certain amount of slots available for weapon attachments.
These give the player a range of attack options which sacrifice speed for power and vice versa depending on which stance has been selected; certain enemies are best handled with the swift but less powerful low stance, for example, while slower - moving bosses may be better taken down with a powerful but slow high attack.
Players get to choose which girl they want to date (although certain choices are locked at first), so they'll see different storylines depending on who they chose to romance.
Coin minigames exist, which can make the player receive a certain number of coins depending on the coins found in this game.
For the long time players, the game even looks at their save files and gives them certain high quality cars and upgrades depending on what they own in Forza 3, which is a good loyalty reward for long time fans.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in thplayers to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in thPlayers can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Not only will SackBoy be able to swim, but I'm assuming certain items will be able to float or sink, depending on what the player chooses.
Essentially, every character and enemy has a weakness to certain weapons or elements depending on their equipment and it's up to the player to exploit and protect against them; one such way is the Session System.
The player can only teleport to certain locations and depending on the circumstances, you will see a glowing icon where you can teleport.
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