Not exact matches
It might appear as an easy
game to
play, but there's
depth in the
mechanics, and the visual style is just right.
At first the
game seems simple enough, but the more I
played the more I learned and came to conclusion that Discworld has a pleasing amount of
depth to its
mechanics, while never being overly complex so as to make it impossible for all but the most dedicated of players to tackle.
These side scrollers brought something new to the generic jump and run
game play mechanic, they brought shooting, levelling up and a whole new
depth of gameplay that some of the early side scrollers were lacking.
In treating a
game's systems (
mechanics) as ecosystems in which a player is free to use the
mechanics at their disposal in a
game world that is fully capable of reacting to them with
depth and consistency (which, as counterintuitive as it sounds, often ends up creating interesting unpredictability for players), we start seeing
games as true worlds for players to discover not just visually and thematically but in
play as well.
I have
played quite a lot of Fortnite and I have to say its very fun and addictive, plus the building
mechanic adds l alot of
depth and strategy to the
game, far more than any system found on PUGB.
The addition of these role
playing game mechanics gives a bit of
depth to an experience that probably would have been quite dull due to issues originating from the story and writing.
The announced 3D Super Mario
game will feature traditional Mario ™
game play and will fulfill the dream of Nintendo video
game designer (and Mario creator) Shigeru Miyamoto to bring true
depth and distance into the
game's
mechanics.
The presentation had gone in
depth with the new
mechanics of the Dynasty Warriors crossover, and shed some light on how the
game would
play.
Awesome stealth
mechanics; Augmentations add a whole lot of
depth to the
game; Heavy choice based gameplay, a lot of freedom to
play the way you want; Great story with nice twists; Really likable main character; City hubs are open and rich; Atmospheric; Really believable world; Really long adventure; Very high replay value; Exceptional art design; Brilliant level design; Soundtrack is awesome; Awesome cover system; Takedown animations are flashy and slick; Third person view to first person view transition is smooth and fluid
This not only adds
depth to player created environments but also opens up new
game -
play mechanics.