Sentences with phrase «depth game play mechanics»

Not exact matches

It might appear as an easy game to play, but there's depth in the mechanics, and the visual style is just right.
At first the game seems simple enough, but the more I played the more I learned and came to conclusion that Discworld has a pleasing amount of depth to its mechanics, while never being overly complex so as to make it impossible for all but the most dedicated of players to tackle.
These side scrollers brought something new to the generic jump and run game play mechanic, they brought shooting, levelling up and a whole new depth of gameplay that some of the early side scrollers were lacking.
In treating a game's systems (mechanics) as ecosystems in which a player is free to use the mechanics at their disposal in a game world that is fully capable of reacting to them with depth and consistency (which, as counterintuitive as it sounds, often ends up creating interesting unpredictability for players), we start seeing games as true worlds for players to discover not just visually and thematically but in play as well.
I have played quite a lot of Fortnite and I have to say its very fun and addictive, plus the building mechanic adds l alot of depth and strategy to the game, far more than any system found on PUGB.
The addition of these role playing game mechanics gives a bit of depth to an experience that probably would have been quite dull due to issues originating from the story and writing.
The announced 3D Super Mario game will feature traditional Mario ™ game play and will fulfill the dream of Nintendo video game designer (and Mario creator) Shigeru Miyamoto to bring true depth and distance into the game's mechanics.
The presentation had gone in depth with the new mechanics of the Dynasty Warriors crossover, and shed some light on how the game would play.
Awesome stealth mechanics; Augmentations add a whole lot of depth to the game; Heavy choice based gameplay, a lot of freedom to play the way you want; Great story with nice twists; Really likable main character; City hubs are open and rich; Atmospheric; Really believable world; Really long adventure; Very high replay value; Exceptional art design; Brilliant level design; Soundtrack is awesome; Awesome cover system; Takedown animations are flashy and slick; Third person view to first person view transition is smooth and fluid
This not only adds depth to player created environments but also opens up new game - play mechanics.
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