The depth stop and
depth scale design allow you to zero the scale and repeat the same drill type easily.
Not exact matches
However, experimental measurements have, to date, not been able to provide data with enough
depth to identify all the fundamental mechanisms and to explain weaknesses of currently used
design tools, due to the difficulties of performing engine -
scale experiments and acquiring spatially and temporally resolved data.
They
designed the questionnaire based on an extensive literature review and their previous work on comparing architecture review approaches, their experiences in
designing and evaluating architectures for large -
scale systems, and in -
depth discussions with 20 experienced architects from a range of organizations.
The research needs that have high priority in establishing the technical, environmental, and economic feasibility of large -
scale capture and disposal of CO -LCB- sub 2 -RCB- from electric power plants are: (1) survey and assess the capacity, cost, and location of potential depleted gas and oil wells that are suitable CO -LCB- sub 2 -RCB- repositories (with the cooperation of the oil and gas industry); (2) conduct research on the feasibility of ocean disposal, with objectives of determining the cost, residence time, and environmental effects for different methods of CO -LCB- sub 2 -RCB- injection; (3) perform an in -
depth survey of knowledge concerning the feasibility of using deep, confined aquifers for disposal and, if feasible, identify potential disposal locations (with the cooperation of the oil and gas industry); (4) evaluate, on a common basis, more» system and
design alternatives for integration of CO -LCB- sub 2 -RCB- capture systems with emerging and advanced technologies for power generation; and prepare a conceptual
design, an analysis of barrier issues, and a preliminary cost estimate for pipeline networks necessary to transport a significant portion of the CO -LCB- sub 2 -RCB- to potentially feasible disposal locations.
There are also five main principals behind Fluent
Design, including light,
depth, motion, material, and
scale.
Microsoft is focusing on light,
depth, motion, material, and
scale for its Fluent
Design, with animations that make the design feel like it's moving during interactions in Wi
Design, with animations that make the
design feel like it's moving during interactions in Wi
design feel like it's moving during interactions in Windows.
The Microsoft Fluent
Design System has five primary building blocks, including light,
depth, motion, material, and
scale that come together in harmony to provide a new set of guidelines to deliver more immersive and engaging experiences for users.
It is an evolution of Metro, or the Microsoft
Design Language, and covers five key areas: Light,
Depth, Motion, Material, and
Scale.
The five «foundational elements» of the new «
design system», as opposed to language, include light,
depth, motion, material, and
scale.