Sentences with phrase «design an icon interface»

She has to design an icon interface with that future in mind; something that is about as easy to use...
She has to design an icon interface with that future in mind; something that is about as easy to use as it is going to get.

Not exact matches

The mobile - friendly interface with icon - based navigation is designed to make daily tasks easier for students of all ages, as well as teachers, parents, and administrators.
The graphic treatment on the screen looks good, and I like the icon - based layout, familiar from smartphone and tablet interface design.
The well - designed software interface includes big, explicit icons for each function, easy to use while driving, along with quick - access icons for navigation, audio and phone on individual function screens.
Sony made full use of the touch screen in designing the user interface, with the main menu now a proper graphical UI, with big chunky icons for the main tasks.
That is when it can really come in handy to have a stylus for sure to touch those none tablet designed interface icons.
The three home screens of the N8 stacked with shortcut icons respond instantly, though the design of the interface looks less than new.
The user interface for every season has been seemingly updated to that found in A New Frontier as the cursor is presented with a colourful and distinctive design as there are icons and colours within the cursor that really differentiate actions from one another rather than mostly being presented in the same way which makes for a better experience, while providing an appropriate amount of control inputs to represent your actions.
The user interface is as clear as it was in the second season as the cursor is presented with a colourful and distinctive design as there are icons and colours within the cursor that really differentiate actions from one another rather than mostly being presented in the same way as actions were in the first season which makes for a better experience, while providing an appropriate amount of control inputs to represent your actions.
You can see similar square icons, the white or gray interface, the same search bar design, and the same virtual keyboard.
Craig Federighi, senior vice president of software engineering at Apple, describes the translucent effects and new designs for icons and menu bars as giving the OS X user interface a «sense of place,» which will allow users to always be aware of what's on their screen.
The Interface of the device as we can see in the images seems to comprise of icons which relate to the Apps they are designed for, here we can see that there are Running App, Heart Rate App and Calories Burnt App displayed.
Android apps designed for the home screen or the interface being the exception; icon packs, widgets, wallpaper apps, and the like aren't available for a Chromebook because they won't have anything to do.
Before deciding on the icon - based user interface we know and love today, Apple designed an awful prototype UI that was based on the iPod's software and controlled with a virtual click - wheel.
It's based on the latest version of Material Design, leading to flatter icons and darker themes, and making for a far more readable interface - which is great, as no - one wants to be staring at their wrist for minutes on end.
Android L's most obvious new feature is the inclusion of Material Design, a new design interface that is notable for its flatter icons and its physics - based animations that will give both Android apps and the platform itself a smoother and more consistent user experDesign, a new design interface that is notable for its flatter icons and its physics - based animations that will give both Android apps and the platform itself a smoother and more consistent user experdesign interface that is notable for its flatter icons and its physics - based animations that will give both Android apps and the platform itself a smoother and more consistent user experience.
It is a fact that very few users regularly use voice commands and a testament to the relatively simple icon - based user interfaces of all mobile operating systems designed to cram as much functionality as possible into the home and subsequent screens.
Iterate brings together the best designers and app producers in the business to talk user interface, human interaction, icon design, and user experience from concept to implementation.
About Blog Hicks design things you see on screens, such as icons, interfaces and branding.
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