Sentences with phrase «design direction we're going»

Not exact matches

Flat design is still the trend right now, so don't go in the «realistic direction» unless you have a good reason to do so.
-- Design: An adjustable padded handlebar features 9 position options to create the perfect fit for any parent's height, and a swiveling front wheel makes it easier to shift directions to go exactly where you want.
-- Design: Locking front swivel wheels keep the stroller going in the direction you want it to, while pneumatic bicycle tires maintain a smooth ride throughout.
It is designed to act as a barometer of party opinion to inform the leadership as to whether or not they are going in the right direction.
The utility's grid wasn't designed for power to go two directions, Rosegg said.
«If we can design better corn plants, you could pack them in and they would be well defended all the time without pesticides — that's one potential direction this research could go,» Howe said.
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I love how instead of the original cable design on the back of Reindeer, Lesley chose something in the opposite direction, and went with an airy, lacy center panel over the spine that featured in the Thereafter pattern.
My new tote is constructed and designed with the small carry handle going in the opposite direction.
Those honors went to appropriately named pair «The Great Beauty» and «The Great Gatsby,» the former winning Best Foreign Language Film and the latter taking costume design and art direction.
That critical push is going to help voters take notice of all the un-showy aspects of Lincoln's production, including Rick Carter's Art Direction, Joanna Johnston's Costume Design, and, yes, Steven Spielberg's Direction.
Not going to post the technical categories, but all together Amadeus won 8 (Picture, Director, Actor, Adapted Screenplay, Art Direction, Costume Design, Make - Up, and Sound Mixing)
• David Wasco (Best Art Direction), «Inglourious Basterds»: It's unfair but unsurprising that Wasco's contemporary designs for «The Royal Tenenbaums» and «Kill Bill» went unnominated.
Featuring stunning costumes designed by Mayes C. Rubeo (John Carter), incredible production design courtesy of Oscar - winner John Myhre (Memoirs of a Geisha, Chicago) and eye - popping art and set direction, oftentimes there's so much going on in the frame it's almost impossible to take it all in.
«It's a real honour because it's an affirmation of our direction as a school and we're very grateful to ALIA for recognising and acknowledging the very forward thinking design of m3architecture and all the hard work that went in behind the scenes to get it to the building stage.»
It's a design study, but it has a very big confidence for the direction we are going.
LED accents in the headlights look great, and a taillight design is going in the same direction.
But the more conservative design comes just as big - name competitors like the Civic are going in a more extreme styling direction.
That said, Ian Callum, Jag's design director, talked to Auto Express about the upcoming name and why the British automaker went that direction.
While the recent concept sketches promised an edgier, slicker design, the official appearance of the Elantra has actually gone the opposite direction: bulkier and square.
It's a rakish concept representing a bold new design direction for the company as it gets ready to go head - to - head with the forthcoming BMW X1.
At the time, the UX was nothing more than a look at a new design direction for Lexus, going further down the angular design already seen on the NX and aimed at a younger demographic.
I think they went the wrong direction with the design.
As the front tires change direction, feeding power to the ground is a complex task, and as Bowlby explains, they went into the Nissan's design with the problem in mind.
The refreshed 2018 Acura TLX performance luxury sedan goes on sale June 1 with a more sporty and alluring look reflecting the brand's new design direction, along with an all - new TLX A-Spec variant, and new premium features.
This year Hyundai has shown us the direction their design language is going and various models has already gotten the update leaving...
The concept's design hints at the styling direction Cadillac is going for.
It's a far more modern - looking car than the two other concepts next to it on the show stand («Geoseek» variants of the current ASX and L200, with a go - anywhere Bear Grylls vibe, dayglo orange styling details and matching roofboxes), and gives us a few clues as to what kind of design direction we can expect from Mitsubishi under the company's newly installed design director Tsunehiro Kunimoto.
The design will be watered down a bit for production, but it remains to be seen if this front fascia signals the direction in which BMW SUVs will go.
The first generation Kindle Fire bore a striking resemblance to the BlackBerry Playbook since it was based on the same reference design, but if this image is actually legitimate, Amazon has clearly gone in a different direction.
Why did you decide to go in a drastically different direction with the paperback jacket art of All These Things I've Done — from a simple, subtle design, to something graphic, futuristic and urban?
For this article, we are going to focus on the breakout method, which is designed to give us an opportunity to take advantage of the announcement pushing the pair heavily in one direction due to the market's response from the economic release.
Many pet owners absolutely insist on biodegradable waste bags, and consumers are probably going to keep trending in that direction, so storeowners ought to get used to ordering these earth - friendly designs.
About Blog Hike Tri-Cities is a web site and blog designed to support your desires to be more active while providing you with specific directions on where you can go to enjoy the beauty that surrounds us.
The map designs are consistently great, offering up plenty of space, lines of sight and pathways for the players to take advantage of, and because of the ability to change direction quickly you'll find you're able to actually dodge attackers and stay alive a tiny bit longer, although sadly you're still only able to take few bullets before dying, meaning victory will still almost always go whichever player sees the other first and opens fire.
Nobody is going to be a master of direction if they are blind and in a new area, it only makes sense for the game to be designed that way.
«Some of the stuff that we were designing for Silent Hills I've seen in games that came after, like The Last of Us, which makes me think we were not wrong, we were going in the right direction
Every mission that I ran into gave me the option at the start to either do it coop or solo so it seems the direction they are going with this is to try and make it as much of an MMO racing game as possible, and with the size of the map and the game this could be linked to the Test Drive Unlimited since the lead design team for TDU was hired by Ubisoft for The Crew.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
Modern trailer editing is designed to retain the audience's interest with its adrenaline shot quick cuts between dialogue, but even this trailer doesn't use that technique, under P.T. Anderson's direction, this trailer's relentless pace can't help but grab onto the audience, and refuse to let go.
According to our source, the game unfortunately wasn't going anywhere: «there was a lack of definite design direction on the team, and programmers and artists were constantly putting in more & more scenery, more animals with different handling, interesting features & mechanics.
Fallout and Elder Scrolls support player freedom by designing each game in a way that allows players to go any direction desired.
Adapting the material to fit Japanese tastes, Group SNE's Shadowrun went in a very different direction from the previous Western designed games.
Eclipsing such entry - level design faux pas as invisible walls and an insulting, ever - present waypoint marker that leads you by the hand along every painfully linear 50 - meter stretch, the worst offender in the game design department is the same thing that makes the ineliminable white marker's inclusion unnecessary: the vast majority of the campaign is played out in grey cut - and - paste corridors with only two possible directions in which to go — forwards, or back the way you came.
Now, this doesn't mean Sonic 4 HAS to be a 16 - bit game; think about it: Mega Man 9 actually went backward in art direction, from PlayStation to NES style, but they still stayed true to the series» character designs and story.
The writing complements the design with a witty and humorous script that takes recognisable Mario characters in hilarious directions — Luigi being a coward and living in Mario's shadow is played up for big laughs on a number of occasions, and Bowser goes from terrifying main villain to loveable oaf who's always in the wrong place at the wrong time.
They were going in the right direction in terms of «audio, visual, general dungeon design, and tone.»
Having studied and worked in graphic design and art direction for over 12 years, Suky lost her passion for the industry and went on a mission to pursue what she was craving — true creative freedom — and discovered a love and learning for pottery along the way.
The display goes in two directions: On the one hand, the story unfolds diachronically, while on the other, five themes are examined in a way that allows design to be interpreted through the lens of other disciplines.
Emerson Woelffer was born in Chicago, where he would go on to study art and teach at Chicago's Institute of Design under the direction of the Bauhaus constructivist Laszlo Moholy - Nagy.
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