Not exact matches
The increased computational power that is making all this possible derives not only from Moore's law but also from the realization in the late 2000s that graphics processing
units (GPUs) made by Nvidia — the powerful chips that were first
designed to give gamers rich, 3D visual experiences — were 20 to 50 times more efficient than traditional central processing
units (CPUs) for deep -
learning computations.
This workshop uses a «backwards
design» model to help teachers plan engaging
units and effective assessment techniques that bring
learning to life for students.
Instruction: 97 instructional
units... including classrooms that all feature smart boards (Dean Rusk MS is CCSD's first school to feature all touchscreen, flat - panel smart boards), computers and additional technology; computer labs; art and music rooms; gymnasium; cafetorium; and a Cyber Café media center and Global
Learning Theatre... both featuring CCSD's new prototypical digital learning - friendly
Learning Theatre... both featuring CCSD's new prototypical digital
learning - friendly
learning - friendly
design!
As I have sought to implement project - based
learning in my French classes, I have often set aside time to reflect on the
units I have
designed in order to modify them for various reasons.
So to summarize, what you are doing when you are creating a game - based
learning unit you are not only apply overall principles of game
design, but you are also using individual games.
This set of resource includes: • 6 attractive PowerPoint presentations which lead the class through each of the lessons • Fun and thought provoking activities and discussion starters, worksheets and questions to reinforce the
learning • 6 differentiated homework tasks • A mark sheet which allows pupils to track their own progress • An end of
unit test to prepare the students for exams or can be used as a form of assessment • A complete teacher's guide including easy to follow lesson plans • An answer booklet to help the teacher along The lessons are: Lesson 1 — Looking into ethical and moral dilemmas such as driverless cars and the impact of technology on modern life Lesson 2 — More ethical dilemmas including the ratings culture, medical apps, sharing personal data and cyber bullying Lesson 3 — Environmental issues with technology and how organisations and individuals can reduce these effects Lesson 4 — The Computer Misuse Act 1990 Lesson 5 — The Data Protection Act 1998 Lesson 6 — Copyright
Designs and Patents Act 1988 For more high - quality resources written by this author visit www.nicholawilkin.com
The primary objective that every eLearning professional should have in mind when
designing eLearning courses, is to create self - sufficient
learning units.
One example is a framework developed by Laughlin that allows educators to
design units of instruction that integrate social and emotional
learning (SEL) into the college and career readiness content they are teaching.
Children will
learn about gemstones through the following
units: Geography of gemstones Chronological study of crowns Jewellery
design A digital fi...
Designed to fit in to the SQA's New Higher French
learning unit, this resource would also be useful for high ability GSCE pupils and AS level students needing to work on their listening skills and build their confidence in this area.
Additionally, developing a high - quality virtual -
learning program can be costly, requiring sizable capital expenditures on computers and servers, sophisticated instructional
design (the orchestration of different media — such as online, offline, images, sound — into compelling and effective instructional
units), content and course - management systems (computer systems for organizing and facilitating collaboration on documents and courses), course - authoring platforms (computer frameworks that allow educators to «post» their courses onto the Internet), and beta and usability testing (publishing test versions of new programs to eliminate the «bugs» and ensure ease of use).
«We took to
designing the
unit of study that encouraged scientific and mathematical thinking alongside critical and creative thinking... giving students the opportunity to engage deeply in project - based
learning around a real - life authentic local problem,» Ryan tells Teacher.
Just like planning a
unit, a backwards by
design approach was implemented with the focus remaining on
learning intentions.
In addition, you will come away with a
design for an enriched curriculum
unit for enhancing student
learning.
Together with your team, you will
design two different assessments for your revised
unit or set of
learning experiences.
This is not to say that teachers should disappear: They must facilitate, consult, and do the intellectual work of
designing inquiry - based
units and framing
learning in order for the model to succeed.
Quality
unit instruction combined with differentiated instruction transforms «the game called school» into a meaningful journey where learners understand and connect with the curriculum on a daily basis, whether the approach is project - based
learning (PBL), Understanding by
Design (UBD), or any other unit design that connects a deep understanding of content and a mastery of skills and concepts to real - world con
Design (UBD), or any other
unit design that connects a deep understanding of content and a mastery of skills and concepts to real - world con
design that connects a deep understanding of content and a mastery of skills and concepts to real - world contexts.
Please note - this
unit of work has been planned
designed to occur mostly in the outdoor
learning environment.
In this
Unit students will
learn how to
design and build an interactive PowerPoint on a subject of your choice.
Jimmy Casas, a high school principal from Bettendorf, Iowa, who attended the summit, predicts that meeting the #FutureReady challenge will require an expansion in «student - led initiatives that give students a voice in curriculum offerings, school policies,
design of classroom and other
learning spaces, lesson /
unit design, student - led conferences and feedback on teacher effectiveness in the classroom.»
A series of microlearning content should be
designed recursively so as to serve a larger
learning objective while individual micro-content
units must also be tagged with a single
learning objective that the learner gains after consuming the micro-content.
It's true: engaging the passions of your students through a well - thought out and meaningful project - based
learning unit coupled with
design thinking creates students with strong leadership, confidence, and solid core content knowledge.
Participants will
learn how the tools in the Tools for Thoughtful Assessment text have been organized in support of this important relationship, and how they can use these tools to
design more effective lessons and
units.
Please submit the form below to tell a friend about «Classroom Curriculum
Design: How Strategic
Units Improve Instruction and Engage Students in Meaningful
Learning».
Classroom Curriculum
Design: How Strategic
Units Improve Instruction and Engage Students in Meaningful
Learning
Learn the research behind effective lessons and
units, followed by five separate tutorials on instructional
design: • Identify your purpose • Design your essential questions • Establish your assessment design • Arrange your learning activities on a unit blueprint • Stop to review and refine your unit Now with a supplementary online design c
design: • Identify your purpose •
Design your essential questions • Establish your assessment design • Arrange your learning activities on a unit blueprint • Stop to review and refine your unit Now with a supplementary online design c
Design your essential questions • Establish your assessment
design • Arrange your learning activities on a unit blueprint • Stop to review and refine your unit Now with a supplementary online design c
design • Arrange your
learning activities on a
unit blueprint • Stop to review and refine your
unit Now with a supplementary online
design c
design center.
An effective
unit is comprised of carefully
designed, interrelated lessons that collectively support and guide students in reaching specific
learning objectives.
Ask students what they want to
learn about, and do your best to leverage this in lesson and
unit design.
Mack also oversees the Kaplan
Learning Innovations team, which works with business
units across Kaplan to implement evidence - based practices in the
design and development of valid and reliable assessments and measurably effective instructional materials.
how to
design units and lessons that integrate language development with content
learning in the form of essential knowledge and skills; and
When a teacher is
designing a
unit of study, they start by saying «what's the end
learning target?»
Mentored field experiences begin with a one - day - a-week school placement in freshman year, include pre-practicum experiences in schools, and culminate with full - time student teaching in a social studies classroom during senior year, affording preservice teachers the opportunity to
design and implement inquiry - based, content - rich
units of study, and to assess students»
learning.
Learn about the teacing
units created by three educators using the Literacy
Design Collaborative «s task templates and Facing History content.
One New York City school has implemented early dismissal every Friday so teachers can
learn about and use the Math
Design Collaborative's tools, create related
units, collectively look at student work, and share strategies as they implement the new math approach.
In this study, a synchronous, online
unit on teaching and
learning data analysis and probability with technology was
designed with these types of meaningful tasks and discussions in mind.
13.3 The course
design is clear, incorporates multiple ways to engage in
learning, and organized in lessons and
units that are organized and sequential.
Chapter 1: Getting Started as a Collaborative Team Chapter 2: Setting the Stage for Common Formative Assessments Chapter 3: Power Standards — The Essential Outcomes Chapter 4: The Unwrapping Process — Achieving Collective Clarity on
Learning Targets Chapter 5: Designing Quality Common Formative Assessments Chapter 6: The Big Picture — Pacing Guides and
Unit Design Chapter 7: Now What?
Workshop presenters Louise Pascale and Susan Fisher, authors of the Multi-Arts Resource Guide and Connecticut Dance artist and founder of Kimnetics, Kim Renee Thibodeau will provide opportunities to
learn about Universal
Design and experience adapted inclusive
units of study featuring Music and Social Studies, Visual Arts and Literacy, and Dance and Science.
Our introduction lists six reasons for maintaining a repertoire of strategies, namely that strategies are tools for
designing thoughtful lessons and
units, differentiating teaching and
learning, bringing lessons alive, building skills for tests, improving student achievement, and building different kinds of knowledge.
As part of a 2000 - 2001 college / community partnership for
learning, Hartwick social studies students collaborated with social studies classroom teachers at Oneonta Middle School to
design ways to align GIS with existing
units of instruction in the middle school social studies curriculum.
Assist teachers with the
unit design process to ensure that lessons are personalized; data - informed; and focused on student - centered
learning opportunities
CEC provides targeted support to classroom teachers on topics including co-teaching and inclusion, assessment, Social - Emotional
Learning (SEL), and standards - based
unit design.
As part of the Music - in - Education National Consortium, El Dorado's Music
Learning Leadership Staff (administration, classroom and music teachers) received monthly professional development in a) M+MI curriculum unit design based on fundamental concepts of literacy shared between music and language, b) teaching for transfer strategies, c) music and music integration literacy skill assessment, and d) action research based documentation of student learning through collaboration with MuST, MIENC guided practices consultants, and S
Learning Leadership Staff (administration, classroom and music teachers) received monthly professional development in a) M+MI curriculum
unit design based on fundamental concepts of literacy shared between music and language, b) teaching for transfer strategies, c) music and music integration literacy skill assessment, and d) action research based documentation of student
learning through collaboration with MuST, MIENC guided practices consultants, and S
learning through collaboration with MuST, MIENC guided practices consultants, and SF Opera.
Collaboration, planning and reflection processes are built into TACs, allowing teacher and artist teams time to
learn about and from each other,
design an integrated
unit of study, work together, and assess progress.
+ Provides coaching experiences for teachers, including review of lesson delivery, providing feedback, and modeling demo lessons + Develops / curates quality instructional resources to share with teachers, including lesson plans,
unit plants, and assessments + Facilitates professional development workshops for group sizes ranging up to 100 participants +
Designs rich and meaningful professional development sessions aligned to math instruction + Continues own
learning through research and self - driven PD to stay current of latest trends in math education + Maintains open communication with supported teachers to nurture a professional
learning community of educators + Communicate actively with key stakeholders on progress of teacher development + Provides reporting documentation of services delivered, as required EDUCATION / EXPERIENCE: + BA / BS Degree in Education or related field + 4 + years of work experience teaching math in a K - 12 setting + Expert in math content at least across a 5 year grade level band (g. grades 4 — 8) + Record of result in effectively coaching teachers + Experience
designing and delivering professional development for adults + Experience working in blended
learning classrooms is a plus + Master's degree preferred + Excellent communication skills are essential OTHER JOB REQUIREMENTS: Some local traveling required.
«Backward
design begins with the objectives of a
unit or course — what students are expected to
learn and be able to do — and then proceeds «backward» to create lessons that achieve those desired goals.»
Her primary focus has been helping districts
design high - quality
units of study that incorporate meaningful and engaging
learning experiences for students.
Project - based
learning is the concept of an entire lesson,
unit, or even curriculum being
designed with the goal of the students accomplishing a real - world task.
About half of a student's
learning time in these science courses is devoted to inquiry and
design activities like these within each lesson and
unit.
This workshop uses a «backwards
design» model to help teachers plan engaging
units and effective assessment techniques that bring
learning to life for students.