Not exact matches
Now, with the relatively recent string of primary dealer failures (Countrywide, Bear Stearns, Lehman, Merrill, and now MF Global), a rational observer might
think the NY Fed had moved to beef up surveillance
activities designed to protect the financial system from excessive risk taking at primary dealers.
It includes discussions on the importance of
design and
design thinking,
activity based work, results oriented work environments (ROWE), coworking, innovation and various way companies and leaders can increase trust, openness and collaboration.
As a matter of fact, E. R. John and his colleagues have been carrying out experiments of this type to test a model of consciousness that links consciousness to the
activity of a particular type of neuron.15 It appears that John's model predicts different results than the present model does, and one can
think of several feasible experimental
designs that would test between the two models.
We unpack some of the fun, free and forward -
thinking activities that are part of the package deal you'll find on - site in New York City June 13 - 15 during the EastPack / Advanced
Design & Manufacturing show.
While the island is touted now as an ideal family destination, we
think that this must be aimed at older children, say 8 +, as most
activities are aimed at adults and older children, the facilities are also not
designed for buggies / strollers.
KidsQuest KidsQuest is a CDC website
designed for students in fourth, fifth, and sixth grades, to get them to
think about people with disabilities and some of the issues related to daily
activities, health, and accessibility.
A two - day classroom curriculum is
designed to get kids
thinking about how they can take action to improve their personal health, school food and physical
activity settings.
Extend your child's learning through an imaginative writing
activity designed to help her
think about food allergies.
In his preface, Roy Porter claims this dictionary «is
designed to spell out and make accessible the multi-dimensional nature of science as
thought and
activity».
Of course, to confirm them as a major health threat, a larger study would need to be performed, but I
think it's safe to say that the jeans were not
designed for strenuous
activity.
Those surveys were
designed to measure five types of outcomes: 1) whether the school tour helped create cultural consumers (students who want to return to museums and engage in other cultural
activities), 2) whether the school tour helped create cultural producers (students who want to make art), 3) whether the school tour increased student knowledge about art and history, 4) whether the school tour improved student critical
thinking about works of art, and 5) whether the school tour altered student values, like empathy and tolerance.
The
activities are
designed to create discussion in class and make the students
think.
This set of resource includes: • 6 attractive PowerPoint presentations which lead the class through each of the lessons • Fun and
thought provoking
activities and discussion starters, worksheets and questions to reinforce the learning • 6 differentiated homework tasks • A mark sheet which allows pupils to track their own progress • An end of unit test to prepare the students for exams or can be used as a form of assessment • A complete teacher's guide including easy to follow lesson plans • An answer booklet to help the teacher along The lessons are: Lesson 1 — Looking into ethical and moral dilemmas such as driverless cars and the impact of technology on modern life Lesson 2 — More ethical dilemmas including the ratings culture, medical apps, sharing personal data and cyber bullying Lesson 3 — Environmental issues with technology and how organisations and individuals can reduce these effects Lesson 4 — The Computer Misuse Act 1990 Lesson 5 — The Data Protection Act 1998 Lesson 6 — Copyright
Designs and Patents Act 1988 For more high - quality resources written by this author visit www.nicholawilkin.com
Young people engaged in
designing and making
activities are challenged to
think innovatively and to create products, services and systems which may enhance, improve and secure the quality of their own lives, those of others, and thereby contribute to the creativity, culture, wealth and well - being of the nation.
Each workbook is 18 - 22 pages of
design - rich content with engaging
activities and opportunities for
thought provoking reflection.
The
activities range from starters to full lesson ideas and are
designed to inspire and challenge young people to
think geographically.
I got to try out the new
thinking skills I was developing in my first intersession, a two - week period in which students put aside their usual academics and take classes focusing on extracurricular
activities,
design thinking, and real - world skill building.
Plenary (Exit task):
Think, Pair Share - Please note... This Exit Task / Plenary is
designed to draw out the findings of the measuring time
activities.
Teachers and pupils will be invited to
think, discuss, pray and create with a diverse range of
activities, all
designed to stimulate an individual and prayerful Lenten experience.
As with all my
activities, they
designed to be interactive and promote discussion and develop students
thinking skills.
Details Below: A. NEXT GENERATION SCIENCE STANDARDS HEREIN DCI's: ESS3: Earth and Human
Activity, ETS1: Engineering Design Cross Cutting Concepts: Cause and Effect, Scale Proportion and Quantity Scientific and Engineering Practices: Asking Questions and Defining Problems, Planning and Carrying Out Investigations, Designing solutions, Using Mathematical and Computational Thinking B. SUGGESTED USES Prior Knowledge: Students do not need to have any specific prior knowledge to complete this a
Activity, ETS1: Engineering
Design Cross Cutting Concepts: Cause and Effect, Scale Proportion and Quantity Scientific and Engineering Practices: Asking Questions and Defining Problems, Planning and Carrying Out Investigations, Designing solutions, Using Mathematical and Computational
Thinking B. SUGGESTED USES Prior Knowledge: Students do not need to have any specific prior knowledge to complete this
activityactivity.
However, many people view
design thinking as an insular
activity that does not mesh with their specific domain of expertise.
My hope is that these award winners will be a catalyst for both teachers and students to use the
design thinking process as a way of viewing traditional classroom
activities in a different light.
The
activities are
designed to elicit a deeper level of
thought and understanding of the era.
Classrooms have changed hugely over the last 30 years since CREST first began and this new
activity encourages young people to envisage what the classrooms of the future might look like, particularly
thinking about how science and technology can further enrich their learning experiences in the classroom through creative
design.
Other
activities are
designed to help students
think through ethical dilemmas or to examine an issue through different perspectives.
Carefully
designed activities help develop strategic and collaborative
thinking skills within learners, as well as all aspects of computational
thinking.
Activities range from
thinking about what makes them happy to
designing their own happy place to setting goals to
thinking about how helping others can lead to being a happier person.
There are a variety of ways to bring
design thinking into the classroom, but here is one excellent
activity that is easy and free.
Some current projects include: Cultures of Computing, an examination of how K - 12 teachers
design learning environments to support novice programmers, focusing on teachers»
design intentions and how those intentions are enacted; ScratchEd, a model of professional learning for educators who support computational literacy with the Scratch programming language, involving the development of a 25,000 - member online community, a network of in - person events, and curricular materials; and Cultivating Computational
Thinking, an investigation of the concepts, practices, and perspectives that young people develop through computational
design activities.
Includes several interactive
activities designed to get learners
thinking about some of the communication barriers they may face on a daily basis and worksheets to accompany the lesson.
The purpose of this article was to plan and outline 2 thoroughly
thought out online literacy icebreaker
activity examples, reflecting on the criteria used in the
design process, while also providing a rationale for its effectiveness.
Introduction... 2) Zelda themes P4C guide (
designed for YouTube» 8BIT Philosophy'Videos)[upto 3 lessons] 3) Introducing Famous Philosophers and Debating their Ideas 4) Existentialism 5) Political Philosophy 6) Chinese Philosophy 7) Deductive vs Inductive Reasoning Features a host of
activities designed to stimulate debate and foster critical
thinking, reasoning, and deductive reasoning skills.
The learning
activities are
designed to stimulate users to
think critically on issues related to history and heritage and to acquire key competences and simultaneously gain knowledge and understanding of specific events and long term developments in history.
sign Location signs to put around your role play ice - cream parlour — such as ice - cream bar, drinks area, cutlery etc On sale here sign Menus to display around the shop Price cards + blanks to differentiate Large lettering, buntings, patterned and plain display borders Please pay here sign Thank you, please come again — sign Special offer signs Receipts to complete Taking orders pad Ice - cream photo flashcards showing different flavours — great for using during the role play Parking bay signs for customers Washing hands poster Money poster, coins border and quiz, pretend money to use Blank large and extra large labels to be used around the shop for anything needed Ice - cream parlour open and closed signs, opening times Messages pad Ice - cream related word mini cards — such as wafer, sprinkles, syrup etc Photo pack to use as inspiration Long banner «ice - cream parlour» with cute ice cream pictures Bunting banner with pictures of different ice - creams — looks lovely in your role play ice - cream parlour 10 multicultural face masks, Staff role play badges Alphabet flashcards, Colour flashcards, Number flashcards, ordinal numbers cards, Counting cards Colouring pages Word matching cards, picture matching cards Hand hygiene writing task Word search Write sentences worksheet Themed writing frames Work booklet cover to keep pupils project work together Acrostic poem task Addition game Blank
thought and speech bubbles — useful for providing evidence of role plays Draw your favourite flavour ice - cream task
Design your own menu
activity Folder, binder, drawer labels to keep resources organised Resources sack tag
Activities: ♦ Cloze — fill in the missing words * ♦ Word search * ♦ Order events in the story * ♦ Drama — Freeze frame cards * ♦ Music — Sound effect cards * ♦ Storyboard — with words * ♦ Storyboard — without words ♦ Write a poem (noun, verbs, adjectives, synonym) ♦ Acrostic poem ♦ 5 senses — what a character may see, hear, smell, etc ♦
Thought bubbles - what a character may be
thinking ♦ Story outline — problem, response, action, outcome ♦ Trifold — beginning, middle, end (paper foldable) ♦ Newspaper article — write and draw ♦ Graph — tally chart and block graph ♦ Bookmark ♦ Character traits ♦ Wall ball — write and draw ♦ Diorama — write and draw (paper foldable) ♦ Art — decorate the heart in the same style as the illustrator ♦ Pattern art ♦ Book cover —
design a new one ♦ Book dust jacket ♦ Story review ♦ Flap booklet - write and / or draw.
♦ Holiday suitcases — needs and wants ♦ Postage stamp
design ♦ Award
design ♦ T - shirt
design ♦ Flip - flap booklet — 4 flaps (paper foldable) ♦ Postcard ♦ Comic strip ♦ Reporter questions ♦ Email writing ♦ Letter writing ♦ Selfie photo drawing ♦ Text writing ♦ Gift giving —
think and write ♦ Is / Can / Has - brainstorm ♦ Binoculars — draw and write ♦ I - pad — draw picture ♦ Party plan ♦ Bedroom plan ♦ 30 second talks — oral language
activity ♦ Bingo board templates ♦ Jawbone — what would you like to catch?
Activities: ♦ Cloze — fill in the missing words * ♦ Word search * ♦ Order events in the story * ♦ Drama — Freeze frame cards * ♦ Music — Sound effect cards * ♦ Creative drawing — 2 headed dog * ♦ Storyboard — with words * ♦ Storyboard — without words ♦ Write a poem (noun, verbs, adjectives, synonym) ♦ Acrostic poem ♦ 5 senses — what a character may see, hear, smell, etc ♦
Thought bubbles - what a character may be
thinking ♦ Story outline — problem, response, action, outcome ♦ Trifold — beginning, middle, end (paper foldable) ♦ Newspaper article — write and draw ♦ Graph — tally chart and block graph ♦ Bookmark ♦ Creative
thinking — giant killing plan and equipment needed ♦ Character traits ♦ Wall ball — write and draw ♦ Diorama — write and draw (paper foldable) ♦ Art — decorate the footprint in the same style as the illustrator ♦ Pattern art ♦ Book cover —
design a new one ♦ Book dust jacket ♦ Story review ♦ Flap booklet - write and / or draw.
Extra Lessons /
Activities for added value and flexibility: - Custom, professionally
designed colouring sheet - Creative
thinking and art based
activity sheet - Fireworks art
activity - An extra creative
thinking, writing and art
activity that will keep your class busy for 30 - 60 mins depending on your class!
Activities: ♦ Cloze — fill in the missing words * ♦ Word search * ♦ Order events in the story * ♦ Drama — Freeze frame cards * ♦ Music — Sound effect cards * ♦ Storyboard — with words * ♦ Storyboard — without words ♦ Write a poem (noun, adjectives, verbs,
thought, synonym) ♦ Acrostic poem ♦ 5 senses — what a character may see, hear, smell, etc ♦ Thought bubbles - what a character may be thinking ♦ Trifold — beginning, middle, end (paper foldable) ♦ Newspaper article — write and draw ♦ Graph — tally chart and block graph ♦ Bookmark ♦ Character traits ♦ Wall ball — write and draw ♦ Diorama — write and draw (paper foldable) ♦ Art — decorate the jawbone in the same style as the illustrator ♦ Pattern art ♦ Book cover — design a new one ♦ Book dust jacket ♦ Story review ♦ Flap booklet - write and / o
thought, synonym) ♦ Acrostic poem ♦ 5 senses — what a character may see, hear, smell, etc ♦
Thought bubbles - what a character may be thinking ♦ Trifold — beginning, middle, end (paper foldable) ♦ Newspaper article — write and draw ♦ Graph — tally chart and block graph ♦ Bookmark ♦ Character traits ♦ Wall ball — write and draw ♦ Diorama — write and draw (paper foldable) ♦ Art — decorate the jawbone in the same style as the illustrator ♦ Pattern art ♦ Book cover — design a new one ♦ Book dust jacket ♦ Story review ♦ Flap booklet - write and / o
Thought bubbles - what a character may be
thinking ♦ Trifold — beginning, middle, end (paper foldable) ♦ Newspaper article — write and draw ♦ Graph — tally chart and block graph ♦ Bookmark ♦ Character traits ♦ Wall ball — write and draw ♦ Diorama — write and draw (paper foldable) ♦ Art — decorate the jawbone in the same style as the illustrator ♦ Pattern art ♦ Book cover —
design a new one ♦ Book dust jacket ♦ Story review ♦ Flap booklet - write and / or draw.
Activities designed to help students
think about the impact of different cultures and backgrounds on the way we
design and make produces, in this c...
Design activities or projects that develop higher - level
thinking around their selected topic.
The competition team ran like an extracurricular
activity, but problem - solving and the
design thinking process is now part of the curriculum and, Strahan adds «part of our Curran pedagogy».
This
activity is
designed to help students
think about the construction of an effective essay (Nat Curriculum Skill 5 - organising and communicating ideas).
* Available in US and UK versions * The
design activities are to encourage critical
thinking while learning and having fun with STEM (Science, Technology, Engineering, and Math)!
These simple engineering
design challenges and
activities get your students moving,
thinking, and collaborating!
The
activities are
designed to prompt critical
thinking about goals, influences, and choices.
Activities — designed to suit different age - groups — include games and activities to develop identification and analysis of different camera shots, learning how to construct a story and use character analysis in scriptwriting, analysing use of sound, expressing thoughts and opinions on a piece of film and exploring mise - e
Activities —
designed to suit different age - groups — include games and
activities to develop identification and analysis of different camera shots, learning how to construct a story and use character analysis in scriptwriting, analysing use of sound, expressing thoughts and opinions on a piece of film and exploring mise - e
activities to develop identification and analysis of different camera shots, learning how to construct a story and use character analysis in scriptwriting, analysing use of sound, expressing
thoughts and opinions on a piece of film and exploring mise - en - scene.
Specifically, the site provides tools and templates that guide teachers in developing modules — two - to four - week plans that include (1) student performance tasks; (2) a list of the reading, writing and
thinking skills students will need to complete the tasks; (3) student
activities (called «mini-tasks»); (4) instructional strategies that guide students toward completing the tasks and (5) sample student responses and how those pieces scored on an LDC rubric, as well as an option for teachers to
design a summative assessment related to the teaching task.
These
activities are
designed to help pupils focus and develop their
thinking about the literature which enriches the discussions.